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vk_graphics_pipeline: Implement conservative rendering

This commit is contained in:
ReinUsesLisp 2021-06-23 03:32:41 -03:00 committed by ameerj
parent ecd6b4356b
commit 4f052a1f39
6 changed files with 44 additions and 10 deletions

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@ -910,7 +910,11 @@ public:
u32 fill_rectangle; u32 fill_rectangle;
INSERT_PADDING_WORDS_NOINIT(0x8); INSERT_PADDING_WORDS_NOINIT(0x2);
u32 conservative_raster_enable;
INSERT_PADDING_WORDS_NOINIT(0x5);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
@ -1615,6 +1619,7 @@ ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(render_area, 0x3FD); ASSERT_REG_POSITION(render_area, 0x3FD);
ASSERT_REG_POSITION(clear_flags, 0x43E); ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(fill_rectangle, 0x44F); ASSERT_REG_POSITION(fill_rectangle, 0x44F);
ASSERT_REG_POSITION(conservative_raster_enable, 0x452);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458); ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
ASSERT_REG_POSITION(multisample_sample_locations, 0x478); ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E); ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);

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@ -87,6 +87,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
depth_format.Assign(static_cast<u32>(regs.zeta.format)); depth_format.Assign(static_cast<u32>(regs.zeta.format));
y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0); y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0); provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0);
conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
for (size_t i = 0; i < regs.rt.size(); ++i) { for (size_t i = 0; i < regs.rt.size(); ++i) {
color_formats[i] = static_cast<u8>(regs.rt[i].format); color_formats[i] = static_cast<u8>(regs.rt[i].format);

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@ -194,6 +194,7 @@ struct FixedPipelineState {
BitField<6, 5, u32> depth_format; BitField<6, 5, u32> depth_format;
BitField<11, 1, u32> y_negate; BitField<11, 1, u32> y_negate;
BitField<12, 1, u32> provoking_vertex_last; BitField<12, 1, u32> provoking_vertex_last;
BitField<13, 1, u32> conservative_raster_enable;
}; };
std::array<u8, Maxwell::NumRenderTargets> color_formats; std::array<u8, Maxwell::NumRenderTargets> color_formats;

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@ -599,16 +599,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pScissors = nullptr, .pScissors = nullptr,
}; };
const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{ VkPipelineRasterizationStateCreateInfo rasterization_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.provokingVertexMode = key.state.provoking_vertex_last != 0
? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
};
const VkPipelineRasterizationStateCreateInfo rasterization_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pNext = device.IsExtProvokingVertexSupported() ? &provoking_vertex : nullptr, .pNext = nullptr,
.flags = 0, .flags = 0,
.depthClampEnable = .depthClampEnable =
static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
@ -625,6 +618,28 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.depthBiasSlopeFactor = 0.0f, .depthBiasSlopeFactor = 0.0f,
.lineWidth = 1.0f, .lineWidth = 1.0f,
}; };
VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.flags = 0,
.conservativeRasterizationMode = key.state.conservative_raster_enable != 0
? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
: VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT,
.extraPrimitiveOverestimationSize = 0.0f,
};
VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.provokingVertexMode = key.state.provoking_vertex_last != 0
? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
};
if (device.IsExtConservativeRasterizationSupported()) {
conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
}
if (device.IsExtProvokingVertexSupported()) {
provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
}
const VkPipelineMultisampleStateCreateInfo multisample_ci{ const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,

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@ -412,6 +412,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
} }
if (!ext_conservative_rasterization) {
LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization");
}
VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex; VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
if (ext_provoking_vertex) { if (ext_provoking_vertex) {
provoking_vertex = { provoking_vertex = {
@ -776,6 +780,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
true); true);
test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true); test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true); test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
true);
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);

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@ -264,6 +264,11 @@ public:
return ext_shader_stencil_export; return ext_shader_stencil_export;
} }
/// Returns true if the device supports VK_EXT_conservative_rasterization.
bool IsExtConservativeRasterizationSupported() const {
return ext_conservative_rasterization;
}
/// Returns true if the device supports VK_EXT_provoking_vertex. /// Returns true if the device supports VK_EXT_provoking_vertex.
bool IsExtProvokingVertexSupported() const { bool IsExtProvokingVertexSupported() const {
return ext_provoking_vertex; return ext_provoking_vertex;
@ -374,6 +379,7 @@ private:
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_renderdoc{}; ///< Has RenderDoc attached bool has_renderdoc{}; ///< Has RenderDoc attached