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Merge pull request #97 from archshift/cleanup

Small, general code cleanup
This commit is contained in:
bunnei 2014-09-13 22:58:58 -04:00
commit 5481115e71
6 changed files with 32 additions and 48 deletions

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@ -19,9 +19,8 @@
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
EmuThread::EmuThread(GRenderWindow* render_window) :
exec_cpu_step(false), cpu_running(false),
render_window(render_window), filename(""),
stop_run(false)
filename(""), exec_cpu_step(false), cpu_running(false),
stop_run(false), render_window(render_window)
{
}

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@ -18,7 +18,7 @@ void LoadSymbolMap(std::string filename) {
std::ifstream infile(filename);
std::string address_str, function_name, line;
u32 size, address;
u32 size;
while (std::getline(infile, line)) {
std::istringstream iss(line);

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@ -23,7 +23,7 @@ static const GLfloat kBottomScreenWidthNormalized = kTopScreenWidthNormalized *
static const GLfloat kBottomScreenHeightNormalized = kBottomScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth);
static const GLfloat g_vbuffer_top[] = {
// x, y, z u, v
// x, y z u v
-1.0f, 0.0f, 0.0f, 0.0f, 1.0f,
1.0f, 0.0f, 0.0f, 1.0f, 1.0f,
1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f,
@ -33,7 +33,7 @@ static const GLfloat g_vbuffer_top[] = {
};
static const GLfloat g_vbuffer_bottom[] = {
// x, y, z u, v
// x y z u v
-(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f,
(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 1.0f, 1.0f,
(kBottomScreenWidthNormalized / 2), 0.0f, 0.0f, 1.0f, 0.0f,

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@ -8,6 +8,7 @@
#include "video_core/utils.h"
namespace VideoCore {
/**
* Dumps a texture to TGA
* @param filename String filename to dump texture to
@ -16,29 +17,20 @@ namespace VideoCore {
* @param raw_data Raw RGBA8 texture data to dump
* @todo This should be moved to some general purpose/common code
*/
void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
TGAHeader hdr;
FILE* fout;
u8 r, g, b;
void DumpTGA(std::string filename, short width, short height, u8* raw_data) {
TGAHeader hdr = {0, 0, 2, 0, 0, 0, 0, width, height, 24, 0};
FILE* fout = fopen(filename.c_str(), "wb");
memset(&hdr, 0, sizeof(hdr));
hdr.datatypecode = 2; // uncompressed RGB
hdr.bitsperpixel = 24; // 24 bpp
hdr.width = width;
hdr.height = height;
fout = fopen(filename.c_str(), "wb");
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
b = raw_data[(3 * (i * width)) + (3 * j) + 0];
g = raw_data[(3 * (i * width)) + (3 * j) + 1];
r = raw_data[(3 * (i * width)) + (3 * j) + 2];
putc(b, fout);
putc(g, fout);
putc(r, fout);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
putc(raw_data[(3 * (y * width)) + (3 * x) + 0], fout); // b
putc(raw_data[(3 * (y * width)) + (3 * x) + 1], fout); // g
putc(raw_data[(3 * (y * width)) + (3 * x) + 2], fout); // r
}
}
fclose(fout);
}
} // namespace

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@ -59,6 +59,6 @@ struct TGAHeader {
* @param raw_data Raw RGBA8 texture data to dump
* @todo This should be moved to some general purpose/common code
*/
void DumpTGA(std::string filename, int width, int height, u8* raw_data);
void DumpTGA(std::string filename, short width, short height, u8* raw_data);
} // namespace

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@ -21,13 +21,6 @@ EmuWindow* g_emu_window = NULL; ///< Frontend emulator window
RendererBase* g_renderer = NULL; ///< Renderer plugin
int g_current_frame = 0;
/// Start the video core
void Start() {
if (g_emu_window == NULL) {
ERROR_LOG(VIDEO, "VideoCore::Start called without calling Init()!");
}
}
/// Initialize the video core
void Init(EmuWindow* emu_window) {
g_emu_window = emu_window;