added 'Hide empty rooms' toggle to lobby
fixed typo fixed typo fixed typo clang
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8a33f8bd30
commit
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@ -77,6 +77,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
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// UI Buttons
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// UI Buttons
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connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
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connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
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connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
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connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
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connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
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connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
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connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
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connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
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connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
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connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
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connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
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@ -329,6 +330,16 @@ bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& s
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return true;
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return true;
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}
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}
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// filter by empty rooms
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if (filter_empty) {
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QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
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int player_count =
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sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size();
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if (player_count == 0) {
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return false;
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}
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}
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// filter by filled rooms
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// filter by filled rooms
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if (filter_full) {
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if (filter_full) {
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QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
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QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
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@ -399,6 +410,11 @@ void LobbyFilterProxyModel::SetFilterOwned(bool filter) {
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invalidate();
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invalidate();
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}
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}
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void LobbyFilterProxyModel::SetFilterEmpty(bool filter) {
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filter_empty = filter;
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invalidate();
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}
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void LobbyFilterProxyModel::SetFilterFull(bool filter) {
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void LobbyFilterProxyModel::SetFilterFull(bool filter) {
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filter_full = filter;
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filter_full = filter;
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invalidate();
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invalidate();
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@ -130,12 +130,14 @@ public:
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public slots:
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public slots:
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void SetFilterOwned(bool);
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void SetFilterOwned(bool);
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void SetFilterEmpty(bool);
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void SetFilterFull(bool);
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void SetFilterFull(bool);
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void SetFilterSearch(const QString&);
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void SetFilterSearch(const QString&);
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private:
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private:
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QStandardItemModel* game_list;
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QStandardItemModel* game_list;
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bool filter_owned = false;
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bool filter_owned = false;
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bool filter_empty = false;
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bool filter_full = false;
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bool filter_full = false;
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QString filter_search;
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QString filter_search;
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};
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};
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@ -77,6 +77,13 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QCheckBox" name="hide_empty">
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<property name="text">
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<string>Hide Empty Rooms</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QCheckBox" name="hide_full">
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<widget class="QCheckBox" name="hide_full">
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<property name="text">
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<property name="text">
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