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yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext

The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
This commit is contained in:
Lioncash 2019-04-17 00:02:28 -04:00
parent 52e43734c4
commit 54e9f9b6ed
1 changed files with 2 additions and 2 deletions

View File

@ -91,8 +91,8 @@ void EmuThread::run() {
class GGLContext : public Core::Frontend::GraphicsContext {
public:
explicit GGLContext(QOpenGLContext* shared_context) : surface() {
context = std::make_unique<QOpenGLContext>(shared_context);
explicit GGLContext(QOpenGLContext* shared_context)
: context{std::make_unique<QOpenGLContext>(shared_context)} {
surface.setFormat(shared_context->format());
surface.create();
}