svc: Refactor LockMutex code to use WaitSynchronization1.
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d083c07c46
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57f42e5887
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@ -118,6 +118,50 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
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return RESULT_SUCCESS;
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}
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/// Default thread wakeup callback for WaitSynchronization
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static void DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
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SharedPtr<WaitObject> object) {
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ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
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if (reason == ThreadWakeupReason::Timeout) {
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thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
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return;
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}
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ASSERT(reason == ThreadWakeupReason::Signal);
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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};
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/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization1(
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SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
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std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
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if (!object) {
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return ERR_INVALID_HANDLE;
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}
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if (object->ShouldWait(thread)) {
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if (nano_seconds == 0) {
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return RESULT_TIMEOUT;
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}
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thread->wait_objects = {object};
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object->AddWaitingThread(thread);
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thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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thread->WakeAfterDelay(nano_seconds);
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thread->wakeup_callback = wakeup_callback;
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Core::System::GetInstance().PrepareReschedule();
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} else {
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object->Acquire(thread);
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}
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return RESULT_SUCCESS;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization(VAddr handles_address, u64 handle_count, s64 nano_seconds) {
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LOG_WARNING(Kernel_SVC,
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@ -147,19 +191,7 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
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mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
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}
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if (mutex->ShouldWait(requesting_thread.get())) {
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// If we cannot lock the mutex, then put the thread too sleep and trigger a reschedule
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requesting_thread->wait_objects = {mutex};
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mutex->AddWaitingThread(requesting_thread);
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requesting_thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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Core::System::GetInstance().PrepareReschedule();
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} else {
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// The mutex is available, lock it
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mutex->Acquire(requesting_thread.get());
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}
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return RESULT_SUCCESS;
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return WaitSynchronization1(mutex, requesting_thread.get());
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}
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/// Unlock a mutex
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