applets/controller: Auto accept a valid single player configuration
This commit is contained in:
parent
484623cd61
commit
5cafa70d3b
|
@ -229,6 +229,13 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
|
|||
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
|
||||
&QtControllerSelectorDialog::ApplyConfiguration);
|
||||
|
||||
// Enhancement: Check if the parameters have already been met before disconnecting controllers.
|
||||
// If all the parameters are met AND only allows a single player,
|
||||
// stop the constructor here as we do not need to continue.
|
||||
if (CheckIfParametersMet() && parameters.enable_single_mode) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If keep_controllers_connected is false, forcefully disconnect all controllers
|
||||
if (!parameters.keep_controllers_connected) {
|
||||
for (auto player : player_groupboxes) {
|
||||
|
@ -236,13 +243,18 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
|
|||
}
|
||||
}
|
||||
|
||||
CheckIfParametersMet();
|
||||
|
||||
resize(0, 0);
|
||||
}
|
||||
|
||||
QtControllerSelectorDialog::~QtControllerSelectorDialog() = default;
|
||||
|
||||
int QtControllerSelectorDialog::exec() {
|
||||
if (parameters_met && parameters.enable_single_mode) {
|
||||
return QDialog::Accepted;
|
||||
}
|
||||
return QDialog::exec();
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::ApplyConfiguration() {
|
||||
// Update the controller state once more, just to be sure they are properly applied.
|
||||
for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
|
||||
|
@ -287,7 +299,7 @@ void QtControllerSelectorDialog::CallConfigureInputDialog() {
|
|||
CheckIfParametersMet();
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::CheckIfParametersMet() {
|
||||
bool QtControllerSelectorDialog::CheckIfParametersMet() {
|
||||
// Here, we check and validate the current configuration against all applicable parameters.
|
||||
const auto num_connected_players = static_cast<int>(
|
||||
std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
|
||||
|
@ -301,7 +313,7 @@ void QtControllerSelectorDialog::CheckIfParametersMet() {
|
|||
num_connected_players > max_supported_players) {
|
||||
parameters_met = false;
|
||||
ui->buttonBox->setEnabled(parameters_met);
|
||||
return;
|
||||
return parameters_met;
|
||||
}
|
||||
|
||||
// Next, check against all connected controllers.
|
||||
|
@ -326,14 +338,9 @@ void QtControllerSelectorDialog::CheckIfParametersMet() {
|
|||
return true;
|
||||
}();
|
||||
|
||||
if (!all_controllers_compatible) {
|
||||
parameters_met = false;
|
||||
ui->buttonBox->setEnabled(parameters_met);
|
||||
return;
|
||||
}
|
||||
|
||||
parameters_met = true;
|
||||
parameters_met = all_controllers_compatible;
|
||||
ui->buttonBox->setEnabled(parameters_met);
|
||||
return parameters_met;
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::SetSupportedControllers() {
|
||||
|
|
|
@ -33,6 +33,8 @@ public:
|
|||
InputCommon::InputSubsystem* input_subsystem_);
|
||||
~QtControllerSelectorDialog() override;
|
||||
|
||||
int exec() override;
|
||||
|
||||
private:
|
||||
// Applies the current configuration.
|
||||
void ApplyConfiguration();
|
||||
|
@ -43,9 +45,9 @@ private:
|
|||
// Initializes the "Configure Input" Dialog.
|
||||
void CallConfigureInputDialog();
|
||||
|
||||
// Checks the current configuration against the given parameters and
|
||||
// sets the value of parameters_met.
|
||||
void CheckIfParametersMet();
|
||||
// Checks the current configuration against the given parameters.
|
||||
// This sets and returns the value of parameters_met.
|
||||
bool CheckIfParametersMet();
|
||||
|
||||
// Sets the controller icons for "Supported Controller Types".
|
||||
void SetSupportedControllers();
|
||||
|
|
|
@ -288,6 +288,7 @@ GMainWindow::~GMainWindow() {
|
|||
void GMainWindow::ControllerSelectorReconfigureControllers(
|
||||
const Core::Frontend::ControllerParameters& parameters) {
|
||||
QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
|
||||
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
|
|
Reference in New Issue