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- removed deprecated version.h

- cleaned up window title
- cleaned up emu_window_glfw/emu_window
This commit is contained in:
bunnei 2014-04-08 23:18:23 -04:00
parent d0674cc98b
commit 5da03e821e
10 changed files with 72 additions and 100 deletions

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@ -4,10 +4,12 @@
#pragma once #pragma once
#include "version.h" #include <string>
#define APP_NAME "citra" #include "common/common.h"
#define APP_VERSION "0.01-" VERSION
#define APP_TITLE APP_NAME " " APP_VERSION #define APP_NAME std::string("citra")
#define COPYRIGHT "Copyright (C) 2013 Citra Emulator" #define APP_VERSION std::string("0.01-") + std::string(g_scm_rev_str)
#define APP_TITLE (APP_NAME + " " + APP_VERSION)
#define COPYRIGHT "Copyright (C) 2014 Citra Emulator"

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@ -206,7 +206,6 @@
<ClInclude Include="citra.h" /> <ClInclude Include="citra.h" />
<ClInclude Include="emu_window\emu_window_glfw.h" /> <ClInclude Include="emu_window\emu_window_glfw.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
<ClInclude Include="version.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

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@ -14,7 +14,6 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="citra.h" /> <ClInclude Include="citra.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
<ClInclude Include="version.h" />
<ClInclude Include="emu_window\emu_window_glfw.h"> <ClInclude Include="emu_window\emu_window_glfw.h">
<Filter>emu_window</Filter> <Filter>emu_window</Filter>
</ClInclude> </ClInclude>

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@ -3,7 +3,10 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/common.h" #include "common/common.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "citra/citra.h"
#include "citra/emu_window/emu_window_glfw.h" #include "citra/emu_window/emu_window_glfw.h"
static void OnKeyEvent(GLFWwindow* win, int key, int action) { static void OnKeyEvent(GLFWwindow* win, int key, int action) {
@ -11,9 +14,9 @@ static void OnKeyEvent(GLFWwindow* win, int key, int action) {
} }
static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) { static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {
EmuWindow_GLFW* emuwin = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win); EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
emuwin->set_client_area_width(width); emu_window->SetClientAreaWidth(width);
emuwin->set_client_area_height(height); emu_window->SetClientAreaHeight(height);
} }
/// EmuWindow_GLFW constructor /// EmuWindow_GLFW constructor
@ -25,13 +28,14 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
} }
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
render_window_ = glfwCreateWindow(VideoCore::kScreenTopWidth, m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), "citra", NULL, NULL); (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
m_window_title.c_str(), NULL, NULL);
// Setup callbacks // Setup callbacks
glfwSetWindowUserPointer(render_window_, this); glfwSetWindowUserPointer(m_render_window, this);
//glfwSetKeyCallback(render_window_, OnKeyEvent); //glfwSetKeyCallback(m_render_window, OnKeyEvent);
//glfwSetWindowSizeCallback(render_window_, OnWindowSizeEvent); //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
DoneCurrent(); DoneCurrent();
} }
@ -43,23 +47,17 @@ EmuWindow_GLFW::~EmuWindow_GLFW() {
/// Swap buffers to display the next frame /// Swap buffers to display the next frame
void EmuWindow_GLFW::SwapBuffers() { void EmuWindow_GLFW::SwapBuffers() {
glfwSwapBuffers(render_window_); glfwSwapBuffers(m_render_window);
} }
/// Polls window events /// Polls window events
void EmuWindow_GLFW::PollEvents() { void EmuWindow_GLFW::PollEvents() {
// TODO(ShizZy): Does this belong here? This is a reasonable place to update the window title
// from the main thread, but this should probably be in an event handler...
static char title[128];
sprintf(title, "%s (FPS: %02.02f)", window_title_.c_str(), 0.0f);
glfwSetWindowTitle(render_window_, title);
glfwPollEvents(); glfwPollEvents();
} }
/// Makes the GLFW OpenGL context current for the caller thread /// Makes the GLFW OpenGL context current for the caller thread
void EmuWindow_GLFW::MakeCurrent() { void EmuWindow_GLFW::MakeCurrent() {
glfwMakeContextCurrent(render_window_); glfwMakeContextCurrent(m_render_window);
} }
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread

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@ -26,7 +26,7 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
void DoneCurrent(); void DoneCurrent();
GLFWwindow* render_window_; ///< Internal GLFW render window GLFWwindow* m_render_window; ///< Internal GLFW render window
private: private:

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@ -1,6 +0,0 @@
// GENERATED - Do not edit!
#ifndef VERSION_H_
#define VERSION_H_
#define __BUILD__ "122"
#define VERSION __BUILD__
#endif // VERSION_H_

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@ -13,8 +13,8 @@
#include <string.h> #include <string.h>
// SVN version number // SVN version number
extern const char *scm_rev_str; extern const char *g_scm_rev_str;
extern const char *netplay_dolphin_ver; extern const char *g_netplay_citra_ver;
// Force enable logging in the right modes. For some reason, something had changed // Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged. // so that debugfast no longer logged.

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@ -1,37 +1,11 @@
/** // Copyright 2014 Citra Emulator Project
* Copyright (C) 2005-2012 Gekko Emulator // Licensed under GPLv2
* // Refer to the license.txt file included.
* @file emu_window.h
* @author Neobrain
* @date 2012-06-01
* @brief Interface for implementing an emulator window manager
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#ifndef CORE_EMUWINDOW_H_ #pragma once
#define CORE_EMUWINDOW_H_
#include "common/common.h" #include "common/common.h"
//namespace input_common
//{
//class KeyboardInput;
//}
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...) // QGLWidget, GLFW, etc...)
class EmuWindow class EmuWindow
@ -57,46 +31,52 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0; virtual void DoneCurrent() = 0;
/** Config GetConfig() const {
* @brief Called from KeyboardInput constructor to notify EmuWindow about its presence return m_config;
* @param controller_interface Pointer to a running KeyboardInput interface }
*/
//void set_controller_interface(input_common::KeyboardInput* controller_interface) {
// controller_interface_ = controller_interface;
//}
//input_common::KeyboardInput* controller_interface() { return controller_interface_; }
Config config() { return config_; } void SetConfig(const Config& val) {
void set_config(Config val) { config_ = val; } m_config = val;
}
int client_area_width() { return client_area_width_; } int GetClientAreaWidth() const {
void set_client_area_width(int val) { client_area_width_ = val; } return m_client_area_width;
}
int client_area_height() { return client_area_height_; } void SetClientAreaWidth(const int val) {
void set_client_area_height(int val) { client_area_height_ = val; } m_client_area_width = val;
}
std::string window_title() { return window_title_; } int GetClientAreaHeight() const {
void set_window_title(std::string val) { window_title_ = val; } return m_client_area_height;
}
void SetClientAreaHeight(const int val) {
m_client_area_height = val;
}
std::string GetWindowTitle() {
return m_window_title;
}
void SetWindowTitle(std::string val) {
m_window_title = val;
}
protected: protected:
EmuWindow() : client_area_width_(640), client_area_height_(480) { EmuWindow() : m_client_area_width(640), m_client_area_height(480) {
char window_title[255]; char window_title[255];
sprintf(window_title, "citra [%s|%s] - %s", sprintf(window_title, "citra-%s", g_scm_rev_str);
"null-cpu", m_window_title = window_title;
"null-renderer",
__DATE__);
window_title_ = window_title;
} }
virtual ~EmuWindow() {} virtual ~EmuWindow() {}
std::string window_title_; ///< Current window title, should be used by window impl. std::string m_window_title; ///< Current window title, should be used by window impl.
int client_area_width_; ///< Current client width, should be set by window impl. int m_client_area_width; ///< Current client width, should be set by window impl.
int client_area_height_; ///< Current client height, should be set by window impl. int m_client_area_height; ///< Current client height, should be set by window impl.
private: private:
Config config_; ///< Internal configuration Config m_config; ///< Internal configuration
}; };
#endif // CORE_EMUWINDOW_H_

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@ -1,4 +1,4 @@
#define SCM_REV_STR "de0a034a849f5a1cbe2fed9ef2cc4095c56e672a" #define SCM_REV_STR "d0674cc98bfa5729168274cde62a4e69343f8524"
#define SCM_DESC_STR "de0a034" #define SCM_DESC_STR "d0674cc"
#define SCM_BRANCH_STR "fixed-directorys-for-neo" #define SCM_BRANCH_STR "master"
#define SCM_IS_MASTER 0 #define SCM_IS_MASTER 1

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@ -13,7 +13,7 @@
#define BUILD_TYPE_STR "" #define BUILD_TYPE_STR ""
#endif #endif
const char *scm_rev_str = "emu " const char *g_scm_rev_str =
#if !SCM_IS_MASTER #if !SCM_IS_MASTER
"[" SCM_BRANCH_STR "] " "[" SCM_BRANCH_STR "] "
#endif #endif
@ -35,11 +35,11 @@ const char *scm_rev_str = "emu "
#endif #endif
#ifdef _WIN32 #ifdef _WIN32
const char *netplay_dolphin_ver = SCM_DESC_STR " W" NP_ARCH; const char *g_netplay_citra_ver = SCM_DESC_STR " W" NP_ARCH;
#elif __APPLE__ #elif __APPLE__
const char *netplay_dolphin_ver = SCM_DESC_STR " M" NP_ARCH; const char *g_netplay_citra_ver = SCM_DESC_STR " M" NP_ARCH;
#else #else
const char *netplay_dolphin_ver = SCM_DESC_STR " L" NP_ARCH; const char *g_netplay_citra_ver = SCM_DESC_STR " L" NP_ARCH;
#endif #endif
const char *scm_rev_git_str = SCM_REV_STR; const char *scm_rev_git_str = SCM_REV_STR;