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yuzu-mainline
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input_poller: Add missing override specifiers

This commit is contained in:
Lioncash 2021-12-13 20:37:45 -05:00
parent ad45963b45
commit 5e7e38ac72
1 changed files with 19 additions and 20 deletions

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@ -12,8 +12,7 @@ namespace InputCommon {
class DummyInput final : public Common::Input::InputDevice { class DummyInput final : public Common::Input::InputDevice {
public: public:
explicit DummyInput() {} explicit DummyInput() = default;
~DummyInput() {}
}; };
class InputFromButton final : public Common::Input::InputDevice { class InputFromButton final : public Common::Input::InputDevice {
@ -33,7 +32,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromButton() { ~InputFromButton() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -45,7 +44,7 @@ public:
}; };
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button, .type = Common::Input::InputType::Button,
.button_status = GetStatus(), .button_status = GetStatus(),
@ -94,7 +93,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromHatButton() { ~InputFromHatButton() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -106,7 +105,7 @@ public:
}; };
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button, .type = Common::Input::InputType::Button,
.button_status = GetStatus(), .button_status = GetStatus(),
@ -167,7 +166,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier); callback_key_y = input_engine->SetCallback(y_input_identifier);
} }
~InputFromStick() { ~InputFromStick() override {
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
} }
@ -190,7 +189,7 @@ public:
return status; return status;
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Stick, .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(), .stick_status = GetStatus(),
@ -266,7 +265,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier); callback_key_y = input_engine->SetCallback(y_input_identifier);
} }
~InputFromTouch() { ~InputFromTouch() override {
input_engine->DeleteCallback(callback_key_button); input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
@ -352,7 +351,7 @@ public:
axis_callback_key = input_engine->SetCallback(axis_input_identifier); axis_callback_key = input_engine->SetCallback(axis_input_identifier);
} }
~InputFromTrigger() { ~InputFromTrigger() override {
input_engine->DeleteCallback(callback_key_button); input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(axis_callback_key); input_engine->DeleteCallback(axis_callback_key);
} }
@ -419,7 +418,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromAnalog() { ~InputFromAnalog() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -466,7 +465,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromBattery() { ~InputFromBattery() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -474,7 +473,7 @@ public:
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier)); return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Battery, .type = Common::Input::InputType::Battery,
.battery_status = GetStatus(), .battery_status = GetStatus(),
@ -518,7 +517,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier); callback_key = input_engine->SetCallback(input_identifier);
} }
~InputFromMotion() { ~InputFromMotion() override {
input_engine->DeleteCallback(callback_key); input_engine->DeleteCallback(callback_key);
} }
@ -593,7 +592,7 @@ public:
callback_key_z = input_engine->SetCallback(z_input_identifier); callback_key_z = input_engine->SetCallback(z_input_identifier);
} }
~InputFromAxisMotion() { ~InputFromAxisMotion() override {
input_engine->DeleteCallback(callback_key_x); input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y); input_engine->DeleteCallback(callback_key_y);
input_engine->DeleteCallback(callback_key_z); input_engine->DeleteCallback(callback_key_z);
@ -618,7 +617,7 @@ public:
return status; return status;
} }
void ForceUpdate() { void ForceUpdate() override {
const Common::Input::CallbackStatus status{ const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Motion, .type = Common::Input::InputType::Motion,
.motion_status = GetStatus(), .motion_status = GetStatus(),
@ -668,16 +667,16 @@ public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {} : identifier(identifier_), input_engine(input_engine_) {}
virtual void SetLED(const Common::Input::LedStatus& led_status) { void SetLED(const Common::Input::LedStatus& led_status) override {
input_engine->SetLeds(identifier, led_status); input_engine->SetLeds(identifier, led_status);
} }
virtual Common::Input::VibrationError SetVibration( Common::Input::VibrationError SetVibration(
const Common::Input::VibrationStatus& vibration_status) { const Common::Input::VibrationStatus& vibration_status) override {
return input_engine->SetRumble(identifier, vibration_status); return input_engine->SetRumble(identifier, vibration_status);
} }
virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) { Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
return input_engine->SetPollingMode(identifier, polling_mode); return input_engine->SetPollingMode(identifier, polling_mode);
} }