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vk_graphics_pipeline: Generate specialized pipeline config functions and improve code

This commit is contained in:
ReinUsesLisp 2021-04-24 18:28:02 -03:00 committed by ameerj
parent f4ace63957
commit 5ed871398b
2 changed files with 230 additions and 31 deletions

View File

@ -19,14 +19,24 @@
#include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_device.h"
#ifdef _MSC_VER
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
#else
#define LAMBDA_FORCEINLINE
#endif
namespace Vulkan { namespace Vulkan {
namespace { namespace {
using boost::container::small_vector; using boost::container::small_vector;
using boost::container::static_vector; using boost::container::static_vector;
using Shader::ImageBufferDescriptor;
using VideoCore::Surface::PixelFormat; using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
constexpr size_t NUM_STAGES = Maxwell::MaxShaderStage;
constexpr size_t MAX_IMAGE_ELEMENTS = 64;
DescriptorLayoutBuilder MakeBuilder(const Device& device, std::span<const Shader::Info> infos) { DescriptorLayoutBuilder MakeBuilder(const Device& device, std::span<const Shader::Info> infos) {
DescriptorLayoutBuilder builder{device.GetLogical()}; DescriptorLayoutBuilder builder{device.GetLogical()};
for (size_t index = 0; index < infos.size(); ++index) { for (size_t index = 0; index < infos.size(); ++index) {
@ -116,6 +126,80 @@ size_t NumAttachments(const FixedPipelineState& state) {
} }
return num; return num;
} }
template <typename Spec>
bool Passes(const std::array<vk::ShaderModule, NUM_STAGES>& modules,
const std::array<Shader::Info, NUM_STAGES>& stage_infos) {
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
if (!Spec::enabled_stages[stage] && modules[stage]) {
return false;
}
const auto& info{stage_infos[stage]};
if constexpr (!Spec::has_storage_buffers) {
if (!info.storage_buffers_descriptors.empty()) {
return false;
}
}
if constexpr (!Spec::has_texture_buffers) {
if (!info.texture_buffer_descriptors.empty()) {
return false;
}
}
if constexpr (!Spec::has_image_buffers) {
if (!info.image_buffer_descriptors.empty()) {
return false;
}
}
if constexpr (!Spec::has_images) {
if (!info.image_descriptors.empty()) {
return false;
}
}
}
return true;
}
using ConfigureFuncPtr = void (*)(GraphicsPipeline*, bool);
template <typename Spec, typename... Specs>
ConfigureFuncPtr FindSpec(const std::array<vk::ShaderModule, NUM_STAGES>& modules,
const std::array<Shader::Info, NUM_STAGES>& stage_infos) {
if constexpr (sizeof...(Specs) > 0) {
if (!Passes<Spec>(modules, stage_infos)) {
return FindSpec<Specs...>(modules, stage_infos);
}
}
return GraphicsPipeline::MakeConfigureSpecFunc<Spec>();
}
struct SimpleVertexFragmentSpec {
static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, true};
static constexpr bool has_storage_buffers = false;
static constexpr bool has_texture_buffers = false;
static constexpr bool has_image_buffers = false;
static constexpr bool has_images = false;
};
struct SimpleVertexSpec {
static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, false};
static constexpr bool has_storage_buffers = false;
static constexpr bool has_texture_buffers = false;
static constexpr bool has_image_buffers = false;
static constexpr bool has_images = false;
};
struct DefaultSpec {
static constexpr std::array<bool, 5> enabled_stages{true, true, true, true, true};
static constexpr bool has_storage_buffers = true;
static constexpr bool has_texture_buffers = true;
static constexpr bool has_image_buffers = true;
static constexpr bool has_images = true;
};
ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& modules,
const std::array<Shader::Info, NUM_STAGES>& infos) {
return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, DefaultSpec>(modules, infos);
}
} // Anonymous namespace } // Anonymous namespace
GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_, GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_,
@ -144,6 +228,7 @@ GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_,
descriptor_update_template = builder.CreateTemplate(set_layout, *pipeline_layout); descriptor_update_template = builder.CreateTemplate(set_layout, *pipeline_layout);
const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))}; const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))};
Validate();
MakePipeline(device, render_pass); MakePipeline(device, render_pass);
std::lock_guard lock{build_mutex}; std::lock_guard lock{build_mutex};
@ -155,6 +240,7 @@ GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_,
} else { } else {
func(); func();
} }
configure_func = ConfigureFunc(spv_modules, stage_infos);
} }
void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) { void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
@ -162,26 +248,29 @@ void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
transitions.push_back(transition); transitions.push_back(transition);
} }
void GraphicsPipeline::Configure(bool is_indexed) { template <typename Spec>
static constexpr size_t max_images_elements = 64; void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
std::array<ImageId, max_images_elements> image_view_ids; std::array<ImageId, MAX_IMAGE_ELEMENTS> image_view_ids;
static_vector<u32, max_images_elements> image_view_indices; std::array<u32, MAX_IMAGE_ELEMENTS> image_view_indices;
static_vector<VkSampler, max_images_elements> samplers; std::array<VkSampler, MAX_IMAGE_ELEMENTS> samplers;
size_t image_index{};
texture_cache.SynchronizeGraphicsDescriptors(); texture_cache.SynchronizeGraphicsDescriptors();
const auto& regs{maxwell3d.regs}; const auto& regs{maxwell3d.regs};
const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex}; const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex};
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { const auto config_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
const Shader::Info& info{stage_infos[stage]}; const Shader::Info& info{stage_infos[stage]};
buffer_cache.SetEnabledUniformBuffers(stage, info.constant_buffer_mask); buffer_cache.SetEnabledUniformBuffers(stage, info.constant_buffer_mask);
buffer_cache.UnbindGraphicsStorageBuffers(stage); buffer_cache.UnbindGraphicsStorageBuffers(stage);
size_t ssbo_index{}; if constexpr (Spec::has_storage_buffers) {
for (const auto& desc : info.storage_buffers_descriptors) { size_t ssbo_index{};
ASSERT(desc.count == 1); for (const auto& desc : info.storage_buffers_descriptors) {
buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, desc.cbuf_index, ASSERT(desc.count == 1);
desc.cbuf_offset, desc.is_written); buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, desc.cbuf_index,
++ssbo_index; desc.cbuf_offset, desc.is_written);
++ssbo_index;
}
} }
const auto& cbufs{maxwell3d.state.shader_stages[stage].const_buffers}; const auto& cbufs{maxwell3d.state.shader_stages[stage].const_buffers};
const auto read_handle{[&](const auto& desc, u32 index) { const auto read_handle{[&](const auto& desc, u32 index) {
@ -207,33 +296,60 @@ void GraphicsPipeline::Configure(bool is_indexed) {
const auto add_image{[&](const auto& desc) { const auto add_image{[&](const auto& desc) {
for (u32 index = 0; index < desc.count; ++index) { for (u32 index = 0; index < desc.count; ++index) {
const TextureHandle handle{read_handle(desc, index)}; const TextureHandle handle{read_handle(desc, index)};
image_view_indices.push_back(handle.image); image_view_indices[image_index++] = handle.image;
} }
}}; }};
std::ranges::for_each(info.texture_buffer_descriptors, add_image); if constexpr (Spec::has_texture_buffers) {
std::ranges::for_each(info.image_buffer_descriptors, add_image); for (const auto& desc : info.texture_buffer_descriptors) {
add_image(desc);
}
}
if constexpr (Spec::has_image_buffers) {
for (const auto& desc : info.image_buffer_descriptors) {
add_image(desc);
}
}
for (const auto& desc : info.texture_descriptors) { for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) { for (u32 index = 0; index < desc.count; ++index) {
const TextureHandle handle{read_handle(desc, index)}; const TextureHandle handle{read_handle(desc, index)};
image_view_indices.push_back(handle.image); image_view_indices[image_index] = handle.image;
Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.sampler)}; Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.sampler)};
samplers.push_back(sampler->Handle()); samplers[image_index] = sampler->Handle();
++image_index;
} }
} }
std::ranges::for_each(info.image_descriptors, add_image); if constexpr (Spec::has_images) {
for (const auto& desc : info.image_descriptors) {
add_image(desc);
}
}
}};
if constexpr (Spec::enabled_stages[0]) {
config_stage(0);
} }
const std::span indices_span(image_view_indices.data(), image_view_indices.size()); if constexpr (Spec::enabled_stages[1]) {
config_stage(1);
}
if constexpr (Spec::enabled_stages[2]) {
config_stage(2);
}
if constexpr (Spec::enabled_stages[3]) {
config_stage(3);
}
if constexpr (Spec::enabled_stages[4]) {
config_stage(4);
}
const std::span indices_span(image_view_indices.data(), image_index);
texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
ImageId* texture_buffer_index{image_view_ids.data()}; ImageId* texture_buffer_index{image_view_ids.data()};
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { const auto bind_stage_info{[&](size_t stage) LAMBDA_FORCEINLINE {
size_t index{}; size_t index{};
const auto add_buffer{[&](const auto& desc) { const auto add_buffer{[&](const auto& desc) {
for (u32 i = 0; i < desc.count; ++i) { for (u32 i = 0; i < desc.count; ++i) {
bool is_written{false}; bool is_written{false};
if constexpr (std::is_same_v<decltype(desc), if constexpr (std::is_same_v<decltype(desc), const ImageBufferDescriptor&>) {
const Shader::ImageBufferDescriptor&>) {
is_written = desc.is_written; is_written = desc.is_written;
} }
ImageView& image_view{texture_cache.GetImageView(*texture_buffer_index)}; ImageView& image_view{texture_cache.GetImageView(*texture_buffer_index)};
@ -245,29 +361,75 @@ void GraphicsPipeline::Configure(bool is_indexed) {
} }
}}; }};
const Shader::Info& info{stage_infos[stage]}; const Shader::Info& info{stage_infos[stage]};
buffer_cache.UnbindGraphicsTextureBuffers(stage); if constexpr (Spec::has_texture_buffers || Spec::has_image_buffers) {
std::ranges::for_each(info.texture_buffer_descriptors, add_buffer); buffer_cache.UnbindGraphicsTextureBuffers(stage);
std::ranges::for_each(info.image_buffer_descriptors, add_buffer); }
if constexpr (Spec::has_texture_buffers) {
for (const auto& desc : info.texture_buffer_descriptors) {
add_buffer(desc);
}
}
if constexpr (Spec::has_image_buffers) {
for (const auto& desc : info.image_buffer_descriptors) {
add_buffer(desc);
}
}
for (const auto& desc : info.texture_descriptors) { for (const auto& desc : info.texture_descriptors) {
texture_buffer_index += desc.count; texture_buffer_index += desc.count;
} }
for (const auto& desc : info.image_descriptors) { if constexpr (Spec::has_images) {
texture_buffer_index += desc.count; for (const auto& desc : info.image_descriptors) {
texture_buffer_index += desc.count;
}
} }
}};
if constexpr (Spec::enabled_stages[0]) {
bind_stage_info(0);
}
if constexpr (Spec::enabled_stages[1]) {
bind_stage_info(1);
}
if constexpr (Spec::enabled_stages[2]) {
bind_stage_info(2);
}
if constexpr (Spec::enabled_stages[3]) {
bind_stage_info(3);
}
if constexpr (Spec::enabled_stages[4]) {
bind_stage_info(4);
} }
buffer_cache.UpdateGraphicsBuffers(is_indexed);
buffer_cache.UpdateGraphicsBuffers(is_indexed);
buffer_cache.BindHostGeometryBuffers(is_indexed); buffer_cache.BindHostGeometryBuffers(is_indexed);
update_descriptor_queue.Acquire(); update_descriptor_queue.Acquire();
const VkSampler* samplers_it{samplers.data()}; const VkSampler* samplers_it{samplers.data()};
const ImageId* views_it{image_view_ids.data()}; const ImageId* views_it{image_view_ids.data()};
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { const auto prepare_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
buffer_cache.BindHostStageBuffers(stage); buffer_cache.BindHostStageBuffers(stage);
PushImageDescriptors(stage_infos[stage], samplers_it, views_it, texture_cache, PushImageDescriptors(stage_infos[stage], samplers_it, views_it, texture_cache,
update_descriptor_queue); update_descriptor_queue);
}};
if constexpr (Spec::enabled_stages[0]) {
prepare_stage(0);
} }
if constexpr (Spec::enabled_stages[1]) {
prepare_stage(1);
}
if constexpr (Spec::enabled_stages[2]) {
prepare_stage(2);
}
if constexpr (Spec::enabled_stages[3]) {
prepare_stage(3);
}
if constexpr (Spec::enabled_stages[4]) {
prepare_stage(4);
}
ConfigureDraw();
}
void GraphicsPipeline::ConfigureDraw() {
texture_cache.UpdateRenderTargets(false); texture_cache.UpdateRenderTargets(false);
scheduler.RequestRenderpass(texture_cache.GetFramebuffer()); scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
@ -550,4 +712,23 @@ void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pa
}); });
} }
void GraphicsPipeline::Validate() {
size_t num_images{};
for (const auto& info : stage_infos) {
for (const auto& desc : info.texture_buffer_descriptors) {
num_images += desc.count;
}
for (const auto& desc : info.image_buffer_descriptors) {
num_images += desc.count;
}
for (const auto& desc : info.texture_descriptors) {
num_images += desc.count;
}
for (const auto& desc : info.image_descriptors) {
num_images += desc.count;
}
}
ASSERT(num_images <= MAX_IMAGE_ELEMENTS);
}
} // namespace Vulkan } // namespace Vulkan

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@ -75,8 +75,6 @@ public:
std::array<vk::ShaderModule, NUM_STAGES> stages, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos); const std::array<const Shader::Info*, NUM_STAGES>& infos);
void Configure(bool is_indexed);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete; GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete; GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
@ -85,6 +83,10 @@ public:
void AddTransition(GraphicsPipeline* transition); void AddTransition(GraphicsPipeline* transition);
void Configure(bool is_indexed) {
configure_func(this, is_indexed);
}
GraphicsPipeline* Next(const GraphicsPipelineCacheKey& current_key) noexcept { GraphicsPipeline* Next(const GraphicsPipelineCacheKey& current_key) noexcept {
if (key == current_key) { if (key == current_key) {
return this; return this;
@ -94,9 +96,23 @@ public:
: nullptr; : nullptr;
} }
template <typename Spec>
static auto MakeConfigureSpecFunc() {
return [](GraphicsPipeline* pipeline, bool is_indexed) {
pipeline->ConfigureImpl<Spec>(is_indexed);
};
}
private: private:
template <typename Spec>
void ConfigureImpl(bool is_indexed);
void ConfigureDraw();
void MakePipeline(const Device& device, VkRenderPass render_pass); void MakePipeline(const Device& device, VkRenderPass render_pass);
void Validate();
const GraphicsPipelineCacheKey key; const GraphicsPipelineCacheKey key;
Tegra::Engines::Maxwell3D& maxwell3d; Tegra::Engines::Maxwell3D& maxwell3d;
Tegra::MemoryManager& gpu_memory; Tegra::MemoryManager& gpu_memory;
@ -105,6 +121,8 @@ private:
VKScheduler& scheduler; VKScheduler& scheduler;
VKUpdateDescriptorQueue& update_descriptor_queue; VKUpdateDescriptorQueue& update_descriptor_queue;
void (*configure_func)(GraphicsPipeline*, bool);
std::vector<GraphicsPipelineCacheKey> transition_keys; std::vector<GraphicsPipelineCacheKey> transition_keys;
std::vector<GraphicsPipeline*> transitions; std::vector<GraphicsPipeline*> transitions;