UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself.
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@ -404,16 +404,23 @@ static void SendTo(Interface* self) {
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const VAddr input_address = rp.PopStaticBuffer(&desc_size, false);
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ASSERT(desc_size == data_size);
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// TODO(Subv): Figure out the error if this is called while not connected to a network.
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if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsClient) ||
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connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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ASSERT_MSG(false, "Not connected to a network (unimplemented)");
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
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connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
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ErrorSummary::InvalidState, ErrorLevel::Status));
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return;
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}
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if (dest_node_id == connection_status.network_node_id) {
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
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ErrorSummary::WrongArgument, ErrorLevel::Status));
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return;
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}
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// TODO(Subv): Do something with the flags.
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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constexpr size_t MaxSize = 0x5C6;
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if (data_size > MaxSize) {
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rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
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