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yuzu-mainline
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Timing: Use CoreTiming::GetTicks to keep track of ticks.

This will keep track of idle ticks for us, and fixes some tickcount-related issues
This commit is contained in:
Subv 2015-01-08 19:39:14 -05:00
parent cf1bbe8705
commit 620d77b7e3
2 changed files with 2 additions and 6 deletions

View File

@ -15,7 +15,7 @@ const static cpu_config_t s_arm11_cpu_info = {
"armv6", "arm11", 0x0007b000, 0x0007f000, NONCACHE
};
ARM_DynCom::ARM_DynCom() : ticks(0) {
ARM_DynCom::ARM_DynCom() {
state = std::unique_ptr<ARMul_State>(new ARMul_State);
ARMul_EmulateInit();
@ -74,11 +74,10 @@ void ARM_DynCom::SetCPSR(u32 cpsr) {
}
u64 ARM_DynCom::GetTicks() const {
return ticks;
return CoreTiming::GetTicks();
}
void ARM_DynCom::AddTicks(u64 ticks) {
this->ticks += ticks;
down_count -= ticks;
if (down_count < 0)
CoreTiming::Advance();

View File

@ -89,8 +89,5 @@ public:
void ExecuteInstructions(int num_instructions) override;
private:
std::unique_ptr<ARMul_State> state;
u64 ticks;
};