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ShaderCache/PipelineCache: Cache null shaders.

This commit is contained in:
Fernando Sahmkow 2020-04-16 13:50:12 -04:00
parent f616dc0b59
commit 644588fd88
4 changed files with 31 additions and 8 deletions

View File

@ -448,7 +448,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
// Look up shader in the cache based on address // Look up shader in the cache based on address
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)}; const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr}; Shader shader{cpu_addr ? TryGet(*cpu_addr) : null_shader};
if (shader) { if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader; return last_shaders[static_cast<std::size_t>(program)] = shader;
} }
@ -477,7 +477,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const std::size_t size_in_bytes = code.size() * sizeof(u64); const std::size_t size_in_bytes = code.size() * sizeof(u64);
shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes); shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
} }
Register(shader);
if (cpu_addr) {
Register(shader);
} else {
null_shader = shader;
}
return last_shaders[static_cast<std::size_t>(program)] = shader; return last_shaders[static_cast<std::size_t>(program)] = shader;
} }
@ -486,7 +491,7 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
auto& memory_manager{system.GPU().MemoryManager()}; auto& memory_manager{system.GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)}; const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr; auto kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
if (kernel) { if (kernel) {
return kernel; return kernel;
} }
@ -507,7 +512,11 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes); kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
} }
Register(kernel); if (cpu_addr) {
Register(kernel);
} else {
null_kernel = kernel;
}
return kernel; return kernel;
} }

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@ -125,6 +125,9 @@ private:
ShaderDiskCacheOpenGL disk_cache; ShaderDiskCacheOpenGL disk_cache;
std::unordered_map<u64, PrecompiledShader> runtime_cache; std::unordered_map<u64, PrecompiledShader> runtime_cache;
Shader null_shader{};
Shader null_kernel{};
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders; std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
}; };

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@ -207,7 +207,7 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const GPUVAddr program_addr{GetShaderAddress(system, program)}; const GPUVAddr program_addr{GetShaderAddress(system, program)};
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr); const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr); ASSERT(cpu_addr);
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr; auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
if (!shader) { if (!shader) {
const auto host_ptr{memory_manager.GetPointer(program_addr)}; const auto host_ptr{memory_manager.GetPointer(program_addr)};
@ -218,7 +218,11 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr, shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
std::move(code), stage_offset); std::move(code), stage_offset);
Register(shader); if (cpu_addr) {
Register(shader);
} else {
null_shader = shader;
}
} }
shaders[index] = std::move(shader); shaders[index] = std::move(shader);
} }
@ -261,7 +265,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr); const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr); ASSERT(cpu_addr);
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr; auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
if (!shader) { if (!shader) {
// No shader found - create a new one // No shader found - create a new one
const auto host_ptr = memory_manager.GetPointer(program_addr); const auto host_ptr = memory_manager.GetPointer(program_addr);
@ -271,7 +275,11 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute, shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
program_addr, *cpu_addr, std::move(code), program_addr, *cpu_addr, std::move(code),
kernel_main_offset); kernel_main_offset);
Register(shader); if (cpu_addr) {
Register(shader);
} else {
null_kernel = shader;
}
} }
Specialization specialization; Specialization specialization;

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@ -182,6 +182,9 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue; VKUpdateDescriptorQueue& update_descriptor_queue;
VKRenderPassCache& renderpass_cache; VKRenderPassCache& renderpass_cache;
Shader null_shader{};
Shader null_kernel{};
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders; std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
GraphicsPipelineCacheKey last_graphics_key; GraphicsPipelineCacheKey last_graphics_key;