Add missing looping event schedule signal
This commit is contained in:
parent
83a24ad638
commit
658e1ee426
|
@ -143,6 +143,7 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
|
|||
std::chrono::nanoseconds resched_time,
|
||||
const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data, bool absolute_time) {
|
||||
{
|
||||
std::scoped_lock scope{basic_lock};
|
||||
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
|
||||
|
||||
|
@ -152,6 +153,9 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
|
|||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
event.Set();
|
||||
}
|
||||
|
||||
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data) {
|
||||
std::scoped_lock scope{basic_lock};
|
||||
|
|
Reference in New Issue