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Merge pull request #1628 from greggameplayer/Texture2DArray

Implement SurfaceTarget Texture2DArray
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bunnei 2018-11-12 21:13:47 -08:00 committed by GitHub
commit 65bd03d74c
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@ -1348,6 +1348,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
break; break;
case SurfaceTarget::TextureCubemap: case SurfaceTarget::TextureCubemap:
case SurfaceTarget::Texture3D: case SurfaceTarget::Texture3D:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray: case SurfaceTarget::TextureCubeArray:
AccurateCopySurface(old_surface, new_surface); AccurateCopySurface(old_surface, new_surface);
break; break;