video_core/control_flow: Use empty() member function for checking emptiness
It's what it's there for.
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@ -379,8 +379,8 @@ bool TryQuery(CFGRebuildState& state) {
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// consumes a label. Schedule new queries accordingly
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// consumes a label. Schedule new queries accordingly
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if (block.visited) {
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if (block.visited) {
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BlockStack& stack = state.stacks[q.address];
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BlockStack& stack = state.stacks[q.address];
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const bool all_okay = (stack.ssy_stack.size() == 0 || q.ssy_stack == stack.ssy_stack) &&
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const bool all_okay = (stack.ssy_stack.empty() || q.ssy_stack == stack.ssy_stack) &&
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(stack.pbk_stack.size() == 0 || q.pbk_stack == stack.pbk_stack);
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(stack.pbk_stack.empty() || q.pbk_stack == stack.pbk_stack);
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state.queries.pop_front();
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state.queries.pop_front();
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return all_okay;
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return all_okay;
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}
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}
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