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yuzu-mainline
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CFG: Some indentation

This commit is contained in:
Subv 2014-12-21 17:41:35 -05:00
parent b3cee19289
commit 6f304d3b00
1 changed files with 13 additions and 11 deletions

View File

@ -43,8 +43,9 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
[&](const SaveConfigBlockEntry& entry) {
return entry.block_id == block_id && entry.size == size && (entry.flags & flag);
[&](const SaveConfigBlockEntry& entry) {
return entry.block_id == block_id && entry.size == size &&
(entry.flags & flag);
});
if (itr == std::end(config->block_entries)) {
@ -76,7 +77,7 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data
// Ignore the blocks that don't have a separate data offset
if (config->block_entries[i].size > 4) {
offset = config->block_entries[i].offset_or_data +
config->block_entries[i].size;
config->block_entries[i].size;
break;
}
}
@ -125,15 +126,15 @@ ResultCode FormatConfig() {
config->data_entries_offset = 0x455C;
// Insert the default blocks
res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE,
reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data()));
reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data()));
if (!res.IsSuccess())
return res;
res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE,
reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID));
reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID));
if (!res.IsSuccess())
return res;
res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8,
reinterpret_cast<const u8*>(&CONSOLE_MODEL));
reinterpret_cast<const u8*>(&CONSOLE_MODEL));
if (!res.IsSuccess())
return res;
res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE);
@ -143,11 +144,11 @@ ResultCode FormatConfig() {
if (!res.IsSuccess())
return res;
res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE,
reinterpret_cast<const u8*>(&COUNTRY_INFO));
reinterpret_cast<const u8*>(&COUNTRY_INFO));
if (!res.IsSuccess())
return res;
res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE,
reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK));
reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK));
if (!res.IsSuccess())
return res;
// Save the buffer to the file
@ -160,9 +161,10 @@ ResultCode FormatConfig() {
void CFGInit() {
// TODO(Subv): In the future we should use the FS service to query this archive,
// currently it is not possible because you can only have one open archive of the same type at any time
using Common::make_unique;
std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory,
CFG_SAVE_ID);
cfg_system_save_data = make_unique<FileSys::Archive_SystemSaveData>(
syssavedata_directory, CFG_SAVE_ID);
if (!cfg_system_save_data->Initialize()) {
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
return;
@ -189,7 +191,7 @@ void CFGInit() {
// Copy string to buffer and pad with zeros at the end
auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14);
std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size,
std::end(CONSOLE_USERNAME_BLOCK.username), 0);
std::end(CONSOLE_USERNAME_BLOCK.username), 0);
FormatConfig();
}