Merge pull request #8095 from bylaws/master
shader_recompiler: Include <bit> header when std::count{r,l}_zero is used
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <bit>
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <bit>
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#include <tuple>
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#include <tuple>
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#include <utility>
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#include <utility>
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <array>
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#include <bit>
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#include <climits>
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#include <climits>
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#include <boost/container/static_vector.hpp>
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#include <boost/container/static_vector.hpp>
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