gl_query_cache: Optimize query cache
Use a custom cache instead of relying on a ranged cache.
This commit is contained in:
parent
aae8c180cb
commit
73d2d3342d
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@ -4,6 +4,7 @@
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#include <cinttypes>
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#include <cstring>
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#include <optional>
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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@ -16,6 +17,8 @@
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namespace Tegra::Engines {
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using VideoCore::QueryType;
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/// First register id that is actually a Macro call.
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constexpr u32 MacroRegistersStart = 0xE00;
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@ -614,10 +617,11 @@ void Maxwell3D::ProcessQueryCondition() {
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void Maxwell3D::ProcessCounterReset() {
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switch (regs.counter_reset) {
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case Regs::CounterReset::SampleCnt:
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rasterizer.ResetCounter(VideoCore::QueryType::SamplesPassed);
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rasterizer.ResetCounter(QueryType::SamplesPassed);
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break;
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default:
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UNIMPLEMENTED_MSG("counter_reset={}", static_cast<u32>(regs.counter_reset));
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LOG_WARNING(Render_OpenGL, "Unimplemented counter reset={}",
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static_cast<int>(regs.counter_reset));
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break;
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}
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}
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@ -670,7 +674,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
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return 0;
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case Regs::QuerySelect::SamplesPassed:
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// Deferred.
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rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed);
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rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
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system.GPU().GetTicks());
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return {};
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default:
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UNIMPLEMENTED_MSG("Unimplemented query select type {}",
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@ -6,6 +6,7 @@
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#include <atomic>
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#include <functional>
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#include <optional>
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/gpu.h"
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@ -50,7 +51,7 @@ public:
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virtual void ResetCounter(QueryType type) = 0;
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/// Records a GPU query and caches it
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virtual void Query(GPUVAddr gpu_addr, QueryType type) = 0;
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virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
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/// Notify rasterizer that all caches should be flushed to Switch memory
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virtual void FlushAll() = 0;
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@ -2,8 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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@ -22,6 +24,13 @@ using VideoCore::QueryType;
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namespace {
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constexpr std::uintptr_t PAGE_SIZE = 4096;
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constexpr int PAGE_SHIFT = 12;
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constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp
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constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp
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constexpr std::ptrdiff_t TIMESTAMP_OFFSET = 8;
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constexpr std::array<GLenum, VideoCore::NumQueryTypes> QueryTargets = {GL_SAMPLES_PASSED};
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constexpr GLenum GetTarget(QueryType type) {
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@ -37,23 +46,19 @@ CounterStream::~CounterStream() = default;
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void CounterStream::Update(bool enabled, bool any_command_queued) {
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if (enabled) {
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if (!current) {
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current = cache.GetHostCounter(last, type);
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}
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return;
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Enable();
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} else {
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Disable(any_command_queued);
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}
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if (current) {
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EndQuery(any_command_queued);
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}
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last = std::exchange(current, nullptr);
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}
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void CounterStream::Reset(bool any_command_queued) {
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if (current) {
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EndQuery(any_command_queued);
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// Immediately start a new query to avoid disabling its state.
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current = cache.GetHostCounter(nullptr, type);
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}
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current = nullptr;
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last = nullptr;
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}
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@ -67,6 +72,20 @@ std::shared_ptr<HostCounter> CounterStream::GetCurrent(bool any_command_queued)
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return last;
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}
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void CounterStream::Enable() {
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if (current) {
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return;
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}
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current = cache.GetHostCounter(last, type);
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}
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void CounterStream::Disable(bool any_command_queued) {
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if (current) {
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EndQuery(any_command_queued);
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}
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last = std::exchange(current, nullptr);
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}
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void CounterStream::EndQuery(bool any_command_queued) {
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if (!any_command_queued) {
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// There are chances a query waited on without commands (glDraw, glClear, glDispatch). Not
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@ -78,26 +97,57 @@ void CounterStream::EndQuery(bool any_command_queued) {
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}
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QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& rasterizer)
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: RasterizerCache{rasterizer}, system{system},
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rasterizer{rasterizer}, streams{{CounterStream{*this, QueryType::SamplesPassed}}} {}
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: system{system}, rasterizer{rasterizer}, streams{{CounterStream{*this,
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QueryType::SamplesPassed}}} {}
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QueryCache::~QueryCache() = default;
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void QueryCache::Query(GPUVAddr gpu_addr, QueryType type) {
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void QueryCache::InvalidateRegion(CacheAddr addr, std::size_t size) {
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const u64 addr_begin = static_cast<u64>(addr);
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const u64 addr_end = addr_begin + static_cast<u64>(size);
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const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
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const u64 cache_begin = query.GetCacheAddr();
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const u64 cache_end = cache_begin + query.GetSizeInBytes();
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return cache_begin < addr_end && addr_begin < cache_end;
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};
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const u64 page_end = addr_end >> PAGE_SHIFT;
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for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) {
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const auto& it = cached_queries.find(page);
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if (it == std::end(cached_queries)) {
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continue;
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}
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auto& contents = it->second;
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for (auto& query : contents) {
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if (!in_range(query)) {
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continue;
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}
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rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.GetSizeInBytes(), -1);
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Flush(query);
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}
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contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
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std::end(contents));
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}
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}
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void QueryCache::FlushRegion(CacheAddr addr, std::size_t size) {
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// We can handle flushes in the same way as invalidations.
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InvalidateRegion(addr, size);
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}
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void QueryCache::Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) {
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auto& memory_manager = system.GPU().MemoryManager();
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const auto host_ptr = memory_manager.GetPointer(gpu_addr);
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auto query = TryGet(host_ptr);
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CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
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if (!query) {
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const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
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ASSERT_OR_EXECUTE(cpu_addr, return;);
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query = std::make_shared<CachedQuery>(type, *cpu_addr, host_ptr);
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Register(query);
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query = &Register(CachedQuery(type, *cpu_addr, host_ptr));
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}
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query->SetCounter(GetStream(type).GetCurrent(rasterizer.AnyCommandQueued()));
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query->MarkAsModified(true, *this);
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query->SetCounter(GetStream(type).GetCurrent(rasterizer.AnyCommandQueued()), timestamp);
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}
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void QueryCache::UpdateCounters() {
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@ -117,34 +167,54 @@ void QueryCache::Reserve(QueryType type, OGLQuery&& query) {
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std::shared_ptr<HostCounter> QueryCache::GetHostCounter(std::shared_ptr<HostCounter> dependency,
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QueryType type) {
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const auto type_index = static_cast<std::size_t>(type);
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auto& reserve = reserved_queries[type_index];
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auto& reserve = reserved_queries[static_cast<std::size_t>(type)];
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OGLQuery query;
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if (reserve.empty()) {
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return std::make_shared<HostCounter>(*this, std::move(dependency), type);
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query.Create(GetTarget(type));
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} else {
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query = std::move(reserve.back());
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reserve.pop_back();
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}
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auto counter = std::make_shared<HostCounter>(*this, std::move(dependency), type,
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std::move(reserve.back()));
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reserve.pop_back();
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return counter;
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return std::make_shared<HostCounter>(*this, std::move(dependency), type, std::move(query));
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}
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void QueryCache::FlushObjectInner(const std::shared_ptr<CachedQuery>& counter_) {
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auto& counter = *counter_;
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auto& stream = GetStream(counter.GetType());
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CachedQuery& QueryCache::Register(CachedQuery&& cached_query) {
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const u64 page = static_cast<u64>(cached_query.GetCacheAddr()) >> PAGE_SHIFT;
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auto& stored_ref = cached_queries[page].emplace_back(std::move(cached_query));
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rasterizer.UpdatePagesCachedCount(stored_ref.GetCpuAddr(), stored_ref.GetSizeInBytes(), 1);
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return stored_ref;
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}
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CachedQuery* QueryCache::TryGet(CacheAddr addr) {
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const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
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const auto it = cached_queries.find(page);
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if (it == std::end(cached_queries)) {
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return nullptr;
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}
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auto& contents = it->second;
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const auto found =
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std::find_if(std::begin(contents), std::end(contents),
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[addr](const auto& query) { return query.GetCacheAddr() == addr; });
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return found != std::end(contents) ? &*found : nullptr;
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}
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void QueryCache::Flush(CachedQuery& cached_query) {
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auto& stream = GetStream(cached_query.GetType());
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// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
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// To avoid this disable and re-enable keeping the dependency stream.
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const bool is_enabled = stream.IsEnabled();
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if (is_enabled) {
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stream.Update(false, false);
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// But we only have to do this if we have pending waits to be done.
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const bool slice_counter = stream.IsEnabled() && cached_query.WaitPending();
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const bool any_command_queued = rasterizer.AnyCommandQueued();
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if (slice_counter) {
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stream.Update(false, any_command_queued);
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}
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counter.Flush();
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cached_query.Flush();
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if (is_enabled) {
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stream.Update(true, false);
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if (slice_counter) {
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stream.Update(true, any_command_queued);
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}
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}
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@ -152,13 +222,6 @@ CounterStream& QueryCache::GetStream(QueryType type) {
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return streams[static_cast<std::size_t>(type)];
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}
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HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency, QueryType type)
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: cache{cache}, type{type}, dependency{std::move(dependency)} {
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const GLenum target = GetTarget(type);
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query.Create(target);
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glBeginQuery(target, query.handle);
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}
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HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency, QueryType type,
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OGLQuery&& query_)
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: cache{cache}, type{type}, dependency{std::move(dependency)}, query{std::move(query_)} {
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@ -170,35 +233,80 @@ HostCounter::~HostCounter() {
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}
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u64 HostCounter::Query() {
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if (query.handle == 0) {
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return result;
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if (result) {
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return *result;
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}
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glGetQueryObjectui64v(query.handle, GL_QUERY_RESULT, &result);
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u64 value;
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glGetQueryObjectui64v(query.handle, GL_QUERY_RESULT, &value);
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if (dependency) {
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result += dependency->Query();
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value += dependency->Query();
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}
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return result;
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return *(result = value);
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}
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bool HostCounter::WaitPending() const noexcept {
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return result.has_value();
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}
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CachedQuery::CachedQuery(QueryType type, VAddr cpu_addr, u8* host_ptr)
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: RasterizerCacheObject{host_ptr}, type{type}, cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
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: type{type}, cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
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CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
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: type{rhs.type}, cpu_addr{rhs.cpu_addr}, host_ptr{rhs.host_ptr},
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counter{std::move(rhs.counter)}, timestamp{rhs.timestamp} {}
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CachedQuery::~CachedQuery() = default;
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CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
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type = rhs.type;
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cpu_addr = rhs.cpu_addr;
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host_ptr = rhs.host_ptr;
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counter = std::move(rhs.counter);
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timestamp = rhs.timestamp;
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return *this;
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}
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void CachedQuery::Flush() {
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const u64 value = counter->Query();
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std::memcpy(host_ptr, &value, sizeof(value));
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// When counter is nullptr it means that it's just been reseted. We are supposed to write a zero
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// in these cases.
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const u64 value = counter ? counter->Query() : 0;
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std::memcpy(host_ptr, &value, sizeof(u64));
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if (timestamp) {
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std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
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}
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}
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void CachedQuery::SetCounter(std::shared_ptr<HostCounter> counter_) {
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void CachedQuery::SetCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
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if (counter) {
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// If there's an old counter set it means the query is being rewritten by the game.
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// To avoid losing the data forever, flush here.
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Flush();
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}
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counter = std::move(counter_);
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timestamp = timestamp_;
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}
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QueryType CachedQuery::GetType() const {
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bool CachedQuery::WaitPending() const noexcept {
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return counter && counter->WaitPending();
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}
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QueryType CachedQuery::GetType() const noexcept {
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return type;
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}
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VAddr CachedQuery::GetCpuAddr() const noexcept {
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return cpu_addr;
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}
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CacheAddr CachedQuery::GetCacheAddr() const noexcept {
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return ToCacheAddr(host_ptr);
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}
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u64 CachedQuery::GetSizeInBytes() const noexcept {
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return timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
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}
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} // namespace OpenGL
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#include <array>
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#include <memory>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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#include <glad/glad.h>
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#include "common/common_types.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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}
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private:
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void Enable();
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void Disable(bool any_command_queued);
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void EndQuery(bool any_command_queued);
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QueryCache& cache;
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@ -53,12 +57,16 @@ private:
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GLenum target;
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};
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class QueryCache final : public RasterizerCache<std::shared_ptr<CachedQuery>> {
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class QueryCache final {
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public:
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explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
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~QueryCache();
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void Query(GPUVAddr gpu_addr, VideoCore::QueryType type);
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void InvalidateRegion(CacheAddr addr, std::size_t size);
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void FlushRegion(CacheAddr addr, std::size_t size);
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void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp);
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void UpdateCounters();
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@ -69,23 +77,26 @@ public:
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std::shared_ptr<HostCounter> GetHostCounter(std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type);
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protected:
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void FlushObjectInner(const std::shared_ptr<CachedQuery>& counter) override;
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private:
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CachedQuery& Register(CachedQuery&& cached_query);
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CachedQuery* TryGet(CacheAddr addr);
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void Flush(CachedQuery& cached_query);
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CounterStream& GetStream(VideoCore::QueryType type);
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Core::System& system;
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RasterizerOpenGL& rasterizer;
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std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
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std::array<CounterStream, VideoCore::NumQueryTypes> streams;
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std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> reserved_queries;
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};
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class HostCounter final {
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public:
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explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type);
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explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type, OGLQuery&& query);
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~HostCounter();
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@ -93,42 +104,54 @@ public:
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/// Returns the current value of the query.
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u64 Query();
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/// Returns true when querying this counter will potentially wait for OpenGL.
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bool WaitPending() const noexcept;
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private:
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QueryCache& cache;
|
||||
VideoCore::QueryType type;
|
||||
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter queued before this one.
|
||||
OGLQuery query; ///< OpenGL query.
|
||||
u64 result; ///< Added values of the counter.
|
||||
std::optional<u64> result; ///< Added values of the counter.
|
||||
};
|
||||
|
||||
class CachedQuery final : public RasterizerCacheObject {
|
||||
class CachedQuery final {
|
||||
public:
|
||||
explicit CachedQuery(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr);
|
||||
CachedQuery(CachedQuery&&) noexcept;
|
||||
CachedQuery(const CachedQuery&) = delete;
|
||||
~CachedQuery();
|
||||
|
||||
CachedQuery& operator=(CachedQuery&&) noexcept;
|
||||
|
||||
/// Writes the counter value to host memory.
|
||||
void Flush();
|
||||
|
||||
/// Updates the counter this cached query registered in guest memory will write when requested.
|
||||
void SetCounter(std::shared_ptr<HostCounter> counter);
|
||||
void SetCounter(std::shared_ptr<HostCounter> counter, std::optional<u64> timestamp);
|
||||
|
||||
/// Returns true when a flushing this query will potentially wait for OpenGL.
|
||||
bool WaitPending() const noexcept;
|
||||
|
||||
/// Returns the query type.
|
||||
VideoCore::QueryType GetType() const;
|
||||
VideoCore::QueryType GetType() const noexcept;
|
||||
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
/// Returns the guest CPU address for this query.
|
||||
VAddr GetCpuAddr() const noexcept;
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return sizeof(u64);
|
||||
}
|
||||
/// Returns the cache address for this query.
|
||||
CacheAddr GetCacheAddr() const noexcept;
|
||||
|
||||
/// Returns the number of cached bytes.
|
||||
u64 GetSizeInBytes() const noexcept;
|
||||
|
||||
private:
|
||||
VideoCore::QueryType type;
|
||||
VideoCore::QueryType type; ///< Abstracted query type (e.g. samples passed).
|
||||
VAddr cpu_addr; ///< Guest CPU address.
|
||||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -722,8 +722,9 @@ void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
|||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type) {
|
||||
query_cache.Query(gpu_addr, type);
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
|
|
@ -63,7 +63,7 @@ public:
|
|||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
|
|
Reference in New Issue