texture_cache: Add image getters
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@ -119,6 +119,16 @@ typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
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return slot_image_views[id];
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return slot_image_views[id];
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}
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}
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template <class P>
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const typename P::Image& TextureCache<P>::GetImage(ImageId id) const noexcept {
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return slot_images[id];
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}
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template <class P>
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typename P::Image& TextureCache<P>::GetImage(ImageId id) noexcept {
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return slot_images[id];
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}
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template <class P>
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template <class P>
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void TextureCache<P>::MarkModification(ImageId id) noexcept {
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void TextureCache<P>::MarkModification(ImageId id) noexcept {
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MarkModification(slot_images[id]);
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MarkModification(slot_images[id]);
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@ -95,6 +95,12 @@ public:
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/// Return a reference to the given image view id
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/// Return a reference to the given image view id
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[[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
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[[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
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/// Return a constant reference to the given image id
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[[nodiscard]] const Image& GetImage(ImageId id) const noexcept;
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/// Return a reference to the given image id
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[[nodiscard]] Image& GetImage(ImageId id) noexcept;
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/// Mark an image as modified from the GPU
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/// Mark an image as modified from the GPU
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void MarkModification(ImageId id) noexcept;
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void MarkModification(ImageId id) noexcept;
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