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shader/memory: Minor fixes in ATOM

This commit is contained in:
ReinUsesLisp 2020-04-06 00:54:22 -03:00
parent e6f02d5725
commit 79970c9174
1 changed files with 30 additions and 32 deletions

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@ -27,8 +27,7 @@ using Tegra::Shader::StoreType;
namespace {
Node GetAtomOperation(AtomicOp op, bool is_signed, Node memory, Node data) {
const OperationCode operation_code = [op] {
OperationCode GetAtomOperation(AtomicOp op) {
switch (op) {
case AtomicOp::Add:
return OperationCode::AtomicIAdd;
@ -48,8 +47,6 @@ Node GetAtomOperation(AtomicOp op, bool is_signed, Node memory, Node data) {
UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
return OperationCode::AtomicIAdd;
}
}();
return SignedOperation(operation_code, is_signed, std::move(memory), std::move(data));
}
bool IsUnaligned(Tegra::Shader::UniformType uniform_type) {
@ -392,7 +389,9 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
instr.atom.operation == AtomicOp::SafeAdd,
"operation={}", static_cast<int>(instr.atom.operation.Value()));
UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
instr.atom.type == GlobalAtomicType::U64,
instr.atom.type == GlobalAtomicType::U64 ||
instr.atom.type == GlobalAtomicType::F16x2_FTZ_RN ||
instr.atom.type == GlobalAtomicType::F32_FTZ_RN,
"type={}", static_cast<int>(instr.atom.type.Value()));
const auto [real_address, base_address, descriptor] =
@ -403,11 +402,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
const bool is_signed =
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
instr.atom.type == GlobalAtomicType::S32 || instr.atom.type == GlobalAtomicType::S64;
Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
Node value = GetAtomOperation(static_cast<AtomicOp>(instr.atom.operation), is_signed, gmem,
GetRegister(instr.gpr20));
SetRegister(bb, instr.gpr0, std::move(value));
SetRegister(bb, instr.gpr0,
SignedOperation(GetAtomOperation(instr.atom.operation), is_signed, gmem,
GetRegister(instr.gpr20)));
break;
}
case OpCode::Id::ATOMS: {
@ -422,10 +421,9 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const s32 offset = instr.atoms.GetImmediateOffset();
Node address = GetRegister(instr.gpr8);
address = Operation(OperationCode::IAdd, std::move(address), Immediate(offset));
Node value =
GetAtomOperation(static_cast<AtomicOp>(instr.atoms.operation), is_signed,
GetSharedMemory(std::move(address)), GetRegister(instr.gpr20));
SetRegister(bb, instr.gpr0, std::move(value));
SetRegister(bb, instr.gpr0,
SignedOperation(GetAtomOperation(instr.atoms.operation), is_signed,
GetSharedMemory(std::move(address)), GetRegister(instr.gpr20)));
break;
}
case OpCode::Id::AL2P: {