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shader/shader_ir: Remove unnecessary template parameter packs from Operation() overloads where applicable

These overloads don't actually make use of the parameter pack, so they
can be turned into regular non-template function overloads.
This commit is contained in:
Lioncash 2019-05-19 04:15:24 -04:00
parent e09ee0ff23
commit 81e7e63080
1 changed files with 0 additions and 2 deletions

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@ -833,12 +833,10 @@ private:
return StoreNode(OperationNode(code, std::move(meta), operands...)); return StoreNode(OperationNode(code, std::move(meta), operands...));
} }
template <typename... T>
Node Operation(OperationCode code, std::vector<Node>&& operands) { Node Operation(OperationCode code, std::vector<Node>&& operands) {
return StoreNode(OperationNode(code, std::move(operands))); return StoreNode(OperationNode(code, std::move(operands)));
} }
template <typename... T>
Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) { Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) {
return StoreNode(OperationNode(code, std::move(meta), std::move(operands))); return StoreNode(OperationNode(code, std::move(meta), std::move(operands)));
} }