Fermi2D: Cleanup and address feedback.
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7356ab1de6
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826e0785bf
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@ -26,8 +26,8 @@ namespace {
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constexpr size_t ir_components = 4;
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void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height, size_t bpp) {
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void NearestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width, u32 src_height,
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u32 dst_width, u32 dst_height, size_t bpp) {
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const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
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const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
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size_t src_y = 0;
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@ -44,8 +44,8 @@ void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_
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}
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}
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void NeighrestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height) {
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void NearestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height) {
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const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
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const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
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size_t src_y = 0;
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@ -171,8 +171,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
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src.format != dst.format || src_extent_x != dst_extent_x || src_extent_y != dst_extent_y;
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const auto convertion_phase_same_format = [&]() {
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NeighrestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
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NearestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
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};
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const auto convertion_phase_ir = [&]() {
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@ -182,8 +182,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
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input_converter->ConvertTo(impl->src_buffer, impl->intermediate_src);
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if (config.filter != Fermi2D::Filter::Bilinear) {
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NeighrestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
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src_extent_y, dst_extent_x, dst_extent_y);
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NearestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
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src_extent_y, dst_extent_x, dst_extent_y);
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} else {
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Bilinear(impl->intermediate_src, impl->intermediate_dst, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y);
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@ -41,6 +41,12 @@ enum class ComponentType : u32 {
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namespace {
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/*
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* Note: Use generate_converters.py to generate the structs and searches for new render target
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* formats and copy paste them to this file in order to update. just call "python
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* generate_converters.py" and get the code from the output. modify the file to add new formats.
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*/
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constexpr std::array<f32, 256> SRGB_TO_RGB_LUT = {
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0.000000e+00f, 3.035270e-04f, 6.070540e-04f, 9.105810e-04f, 1.214108e-03f, 1.517635e-03f,
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1.821162e-03f, 2.124689e-03f, 2.428216e-03f, 2.731743e-03f, 3.035270e-03f, 3.346536e-03f,
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@ -0,0 +1,136 @@
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# SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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import re
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class Format:
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def __init__(self, string_value):
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self.name = string_value
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tmp = string_value.split('_')
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self.component_type = tmp[1]
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component_data = re.findall(r"\w\d+", tmp[0])
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self.num_components = len(component_data)
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sizes = []
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swizzle = []
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for data in component_data:
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swizzle.append(data[0])
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sizes.append(int(data[1:]))
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self.sizes = sizes
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self.swizzle = swizzle
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def build_component_type_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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result += "ComponentType::" + self.component_type
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result += " }"
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return result
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def build_component_sizes_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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result += str(self.sizes[i])
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result += " }"
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return result
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def build_component_swizzle_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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swizzle = self.swizzle[i]
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if swizzle == "X":
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swizzle = "None"
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result += "Swizzle::" + swizzle
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result += " }"
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return result
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def print_declaration(self):
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print("struct " + self.name + "Traits {")
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print(" static constexpr size_t num_components = " + str(self.num_components) + ";")
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print(" static constexpr std::array<ComponentType, num_components> component_types = " + self.build_component_type_array() + ";")
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print(" static constexpr std::array<size_t, num_components> component_sizes = " + self.build_component_sizes_array() + ";")
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print(" static constexpr std::array<Swizzle, num_components> component_swizzle = " + self.build_component_swizzle_array() + ";")
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print("};\n")
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def print_case(self):
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print("case RenderTargetFormat::" + self.name + ":")
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print(" return impl->converters_cache")
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print(" .emplace(format, std::make_unique<ConverterImpl<" + self.name + "Traits>>())")
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print(" .first->second.get();")
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print(" break;")
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txt = """
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R32G32B32A32_FLOAT
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R32G32B32A32_SINT
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R32G32B32A32_UINT
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R32G32B32X32_FLOAT
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R32G32B32X32_SINT
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R32G32B32X32_UINT
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R16G16B16A16_UNORM
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R16G16B16A16_SNORM
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R16G16B16A16_SINT
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R16G16B16A16_UINT
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R16G16B16A16_FLOAT
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R32G32_FLOAT
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R32G32_SINT
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R32G32_UINT
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R16G16B16X16_FLOAT
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A8R8G8B8_UNORM
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A8R8G8B8_SRGB
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A2B10G10R10_UNORM
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A2B10G10R10_UINT
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A2R10G10B10_UNORM
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A8B8G8R8_UNORM
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A8B8G8R8_SRGB
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A8B8G8R8_SNORM
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A8B8G8R8_SINT
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A8B8G8R8_UINT
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R16G16_UNORM
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R16G16_SNORM
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R16G16_SINT
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R16G16_UINT
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R16G16_FLOAT
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B10G11R11_FLOAT
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R32_SINT
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R32_UINT
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R32_FLOAT
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X8R8G8B8_UNORM
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X8R8G8B8_SRGB
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R5G6B5_UNORM
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A1R5G5B5_UNORM
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R8G8_UNORM
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R8G8_SNORM
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R8G8_SINT
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R8G8_UINT
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R16_UNORM
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R16_SNORM
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R16_SINT
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R16_UINT
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R16_FLOAT
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R8_UNORM
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R8_SNORM
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R8_SINT
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R8_UINT
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X1R5G5B5_UNORM
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X8B8G8R8_UNORM
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X8B8G8R8_SRGB
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"""
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x = txt.split()
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y = list(map(lambda a: Format(a), x))
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formats = list(y)
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for format in formats:
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format.print_declaration()
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for format in formats:
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format.print_case()
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