gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
This commit is contained in:
parent
69236e5aff
commit
89c3d6a2a3
|
@ -142,14 +142,16 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||||
|
|
||||||
|
// Depth formats
|
||||||
|
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||||
|
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||||
|
false}, // Z16
|
||||||
|
|
||||||
// DepthStencil formats
|
// DepthStencil formats
|
||||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||||
false}, // Z24S8
|
false}, // Z24S8
|
||||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||||
false}, // S8Z24
|
false}, // S8Z24
|
||||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
|
||||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
|
||||||
false}, // Z16
|
|
||||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
||||||
ComponentType::Float, false}, // Z32FS8
|
ComponentType::Float, false}, // Z32FS8
|
||||||
}};
|
}};
|
||||||
|
@ -283,10 +285,10 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||||
MortonCopy<true, PixelFormat::RG8S>,
|
MortonCopy<true, PixelFormat::RG8S>,
|
||||||
MortonCopy<true, PixelFormat::RG32UI>,
|
MortonCopy<true, PixelFormat::RG32UI>,
|
||||||
MortonCopy<true, PixelFormat::R32UI>,
|
MortonCopy<true, PixelFormat::R32UI>,
|
||||||
MortonCopy<true, PixelFormat::Z24S8>,
|
|
||||||
MortonCopy<true, PixelFormat::S8Z24>,
|
|
||||||
MortonCopy<true, PixelFormat::Z32F>,
|
MortonCopy<true, PixelFormat::Z32F>,
|
||||||
MortonCopy<true, PixelFormat::Z16>,
|
MortonCopy<true, PixelFormat::Z16>,
|
||||||
|
MortonCopy<true, PixelFormat::Z24S8>,
|
||||||
|
MortonCopy<true, PixelFormat::S8Z24>,
|
||||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||||
// clang-format on
|
// clang-format on
|
||||||
};
|
};
|
||||||
|
@ -339,10 +341,10 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||||
MortonCopy<false, PixelFormat::RG8S>,
|
MortonCopy<false, PixelFormat::RG8S>,
|
||||||
MortonCopy<false, PixelFormat::RG32UI>,
|
MortonCopy<false, PixelFormat::RG32UI>,
|
||||||
MortonCopy<false, PixelFormat::R32UI>,
|
MortonCopy<false, PixelFormat::R32UI>,
|
||||||
MortonCopy<false, PixelFormat::Z24S8>,
|
|
||||||
MortonCopy<false, PixelFormat::S8Z24>,
|
|
||||||
MortonCopy<false, PixelFormat::Z32F>,
|
MortonCopy<false, PixelFormat::Z32F>,
|
||||||
MortonCopy<false, PixelFormat::Z16>,
|
MortonCopy<false, PixelFormat::Z16>,
|
||||||
|
MortonCopy<false, PixelFormat::Z24S8>,
|
||||||
|
MortonCopy<false, PixelFormat::S8Z24>,
|
||||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||||
// clang-format on
|
// clang-format on
|
||||||
};
|
};
|
||||||
|
|
|
@ -68,11 +68,15 @@ struct SurfaceParams {
|
||||||
|
|
||||||
MaxColorFormat,
|
MaxColorFormat,
|
||||||
|
|
||||||
|
// Depth formats
|
||||||
|
Z32F = 42,
|
||||||
|
Z16 = 43,
|
||||||
|
|
||||||
|
MaxDepthFormat,
|
||||||
|
|
||||||
// DepthStencil formats
|
// DepthStencil formats
|
||||||
Z24S8 = 42,
|
Z24S8 = 44,
|
||||||
S8Z24 = 43,
|
S8Z24 = 45,
|
||||||
Z32F = 44,
|
|
||||||
Z16 = 45,
|
|
||||||
Z32FS8 = 46,
|
Z32FS8 = 46,
|
||||||
|
|
||||||
MaxDepthStencilFormat,
|
MaxDepthStencilFormat,
|
||||||
|
@ -153,10 +157,10 @@ struct SurfaceParams {
|
||||||
1, // RG8S
|
1, // RG8S
|
||||||
1, // RG32UI
|
1, // RG32UI
|
||||||
1, // R32UI
|
1, // R32UI
|
||||||
1, // Z24S8
|
|
||||||
1, // S8Z24
|
|
||||||
1, // Z32F
|
1, // Z32F
|
||||||
1, // Z16
|
1, // Z16
|
||||||
|
1, // Z24S8
|
||||||
|
1, // S8Z24
|
||||||
1, // Z32FS8
|
1, // Z32FS8
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
@ -211,10 +215,10 @@ struct SurfaceParams {
|
||||||
16, // RG8S
|
16, // RG8S
|
||||||
64, // RG32UI
|
64, // RG32UI
|
||||||
32, // R32UI
|
32, // R32UI
|
||||||
32, // Z24S8
|
|
||||||
32, // S8Z24
|
|
||||||
32, // Z32F
|
32, // Z32F
|
||||||
16, // Z16
|
16, // Z16
|
||||||
|
32, // Z24S8
|
||||||
|
32, // S8Z24
|
||||||
64, // Z32FS8
|
64, // Z32FS8
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
@ -587,6 +591,10 @@ struct SurfaceParams {
|
||||||
return SurfaceType::ColorTexture;
|
return SurfaceType::ColorTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (static_cast<size_t>(pixel_format) < static_cast<size_t>(PixelFormat::MaxDepthFormat)) {
|
||||||
|
return SurfaceType::Depth;
|
||||||
|
}
|
||||||
|
|
||||||
if (static_cast<size_t>(pixel_format) <
|
if (static_cast<size_t>(pixel_format) <
|
||||||
static_cast<size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
static_cast<size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
||||||
return SurfaceType::DepthStencil;
|
return SurfaceType::DepthStencil;
|
||||||
|
|
Reference in New Issue