core: Shutdown: Move kernel cleanup to later in shutdown.
- Fixes a shutdown crash due to a race condition with GPU still accessing memory.
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@ -299,28 +299,17 @@ struct System::Impl {
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gpu_core->WaitIdle();
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}
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// Shutdown emulation session
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services.reset();
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service_manager.reset();
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cheat_engine.reset();
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telemetry_session.reset();
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// Close all CPU/threading state
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cpu_manager.Shutdown();
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// Release the Time Manager's resources
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time_manager.Shutdown();
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// Shutdown kernel and core timing
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core_timing.Shutdown();
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kernel.Shutdown();
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// Close app loader
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app_loader.reset();
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gpu_core.reset();
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perf_stats.reset();
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// Clear all applets
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kernel.Shutdown();
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applet_manager.ClearAll();
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LOG_DEBUG(Core, "Shutdown OK");
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