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shader_recompiler: Remove S32 IR type

The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
This commit is contained in:
ameerj 2023-01-25 22:03:15 -05:00
parent f99f618d45
commit 93cc6e4d99
13 changed files with 19 additions and 46 deletions

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@ -43,10 +43,6 @@ void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}
void EmitBitCastS32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}
void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}

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@ -197,7 +197,6 @@ void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Regist
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);

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@ -48,10 +48,6 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
ctx.AddU64("{}=doubleBitsToUint64({});", inst, value);
}
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=ftoi({});", inst, value);
}
void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
NotImplemented();
}

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@ -231,7 +231,6 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);

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@ -18,10 +18,6 @@ void EmitBitCastU64F64(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastS32F32(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastF16U16(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}

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@ -179,7 +179,6 @@ Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
void EmitBitCastU16F16(EmitContext& ctx);
Id EmitBitCastU32F32(EmitContext& ctx, Id value);
void EmitBitCastU64F64(EmitContext& ctx);
void EmitBitCastS32F32(EmitContext& ctx);
void EmitBitCastF16U16(EmitContext&);
Id EmitBitCastF32U32(EmitContext& ctx, Id value);
void EmitBitCastF64U64(EmitContext& ctx);

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@ -703,11 +703,6 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
return Inst<IR::U32>(Opcode::BitCastU32F32, value);
}
template <>
IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
return Inst<IR::S32>(Opcode::BitCastS32F32, value);
}
template <>
IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
return Inst<IR::F32>(Opcode::BitCastF32U32, value);

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@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
constexpr Type U32{Type::U32};
constexpr Type U64{Type::U64};
constexpr Type S32{Type::S32};
constexpr Type F16{Type::F16};
constexpr Type F32{Type::F32};
constexpr Type F64{Type::F64};

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@ -175,7 +175,6 @@ OPCODE(SelectF64, F64, U1,
OPCODE(BitCastU16F16, U16, F16, )
OPCODE(BitCastU32F32, U32, F32, )
OPCODE(BitCastU64F64, U64, F64, )
OPCODE(BitCastS32F32, S32, F32, )
OPCODE(BitCastF16U16, F16, U16, )
OPCODE(BitCastF32U32, F32, U32, )
OPCODE(BitCastF64U64, F64, U64, )

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@ -24,22 +24,21 @@ enum class Type {
U16 = 1 << 7,
U32 = 1 << 8,
U64 = 1 << 9,
S32 = 1 << 10,
F16 = 1 << 11,
F32 = 1 << 12,
F64 = 1 << 13,
U32x2 = 1 << 14,
U32x3 = 1 << 15,
U32x4 = 1 << 16,
F16x2 = 1 << 17,
F16x3 = 1 << 18,
F16x4 = 1 << 19,
F32x2 = 1 << 20,
F32x3 = 1 << 21,
F32x4 = 1 << 22,
F64x2 = 1 << 23,
F64x3 = 1 << 24,
F64x4 = 1 << 25,
F16 = 1 << 10,
F32 = 1 << 11,
F64 = 1 << 12,
U32x2 = 1 << 13,
U32x3 = 1 << 14,
U32x4 = 1 << 15,
F16x2 = 1 << 16,
F16x3 = 1 << 17,
F16x4 = 1 << 18,
F32x2 = 1 << 19,
F32x3 = 1 << 20,
F32x4 = 1 << 21,
F64x2 = 1 << 22,
F64x3 = 1 << 23,
F64x4 = 1 << 24,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)

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@ -23,8 +23,6 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
@ -71,7 +69,6 @@ bool Value::operator==(const Value& other) const {
return imm_u16 == other.imm_u16;
case Type::U32:
case Type::F32:
case Type::S32:
return imm_u32 == other.imm_u32;
case Type::U64:
case Type::F64:

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@ -268,7 +268,6 @@ using U8 = TypedValue<Type::U8>;
using U16 = TypedValue<Type::U16>;
using U32 = TypedValue<Type::U32>;
using U64 = TypedValue<Type::U64>;
using S32 = TypedValue<Type::S32>;
using F16 = TypedValue<Type::F16>;
using F32 = TypedValue<Type::F32>;
using F64 = TypedValue<Type::F64>;

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@ -486,10 +486,10 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
const IR::F32 w(ir.CompositeExtract(new_inst, 3));
const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
const IR::Value converted =
ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value));
ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(x)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(y)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(z)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value));
inst.ReplaceUsesWith(converted);
}
} // Anonymous namespace