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Service/spl: add module and services

This commit is contained in:
mailwl 2018-03-22 09:54:16 +03:00
parent ec5ede68e7
commit 95e747cd06
10 changed files with 176 additions and 0 deletions

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@ -48,6 +48,7 @@ namespace Log {
SUB(Service, PCTL) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, Time) \
SUB(Service, VI) \
CLS(HW) \

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@ -65,6 +65,7 @@ enum class Class : ClassType {
Service_PCTL, ///< The PCTL (Parental control) service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
HW, ///< Low-level hardware emulation

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@ -193,6 +193,12 @@ add_library(core STATIC
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp

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@ -34,6 +34,7 @@
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
@ -190,6 +191,7 @@ void Init() {
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Sockets::InstallInterfaces(*SM::g_service_manager);
SPL::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager, nv_flinger);
Set::InstallInterfaces(*SM::g_service_manager);

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/spl/csrng.h"
namespace Service {
namespace SPL {
CSRNG::CSRNG(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
};
RegisterHandlers(functions);
}
} // namespace SPL
} // namespace Service

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/spl/module.h"
namespace Service {
namespace SPL {
class CSRNG final : public Module::Interface {
public:
explicit CSRNG(std::shared_ptr<Module> module);
};
} // namespace SPL
} // namespace Service

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@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstdlib>
#include <vector>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
namespace Service {
namespace SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
size_t size = ctx.GetWriteBufferSize();
std::vector<u8> data(size);
std::generate(data.begin(), data.end(), std::rand);
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_SPL, "called");
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<CSRNG>(module)->InstallAsService(service_manager);
std::make_shared<SPL>(module)->InstallAsService(service_manager);
}
} // namespace SPL
} // namespace Service

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@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace SPL {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> module, const char* name);
void GetRandomBytes(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
/// Registers all SPL services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace SPL
} // namespace Service

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@ -0,0 +1,41 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/spl/spl.h"
namespace Service {
namespace SPL {
SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "UserExpMod"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{9, nullptr, "LoadSecureExpModKey"},
{10, nullptr, "SecureExpMod"},
{11, nullptr, "IsDevelopment"},
{12, nullptr, "GenerateSpecificAesKey"},
{13, nullptr, "DecryptPrivk"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "DecryptAesCtr"},
{16, nullptr, "ComputeCmac"},
{17, nullptr, "LoadRsaOaepKey"},
{18, nullptr, "UnwrapRsaOaepWrappedTitleKey"},
{19, nullptr, "LoadTitleKey"},
{20, nullptr, "UnwrapAesWrappedTitleKey"},
{21, nullptr, "LockAesEngine"},
{22, nullptr, "UnlockAesEngine"},
{23, nullptr, "GetSplWaitEvent"},
{24, nullptr, "SetSharedData"},
{25, nullptr, "GetSharedData"},
};
RegisterHandlers(functions);
}
} // namespace SPL
} // namespace Service

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@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/spl/module.h"
namespace Service {
namespace SPL {
class SPL final : public Module::Interface {
public:
explicit SPL(std::shared_ptr<Module> module);
};
} // namespace SPL
} // namespace Service