GPU: Interface cleanup.
This commit is contained in:
parent
46950ee4de
commit
9d618d0b70
|
@ -53,10 +53,10 @@ void SetFramebufferLocation(const FramebufferLocation mode) {
|
|||
* Gets the location of the framebuffers
|
||||
* @return Location of framebuffers as FramebufferLocation enum
|
||||
*/
|
||||
const FramebufferLocation GetFramebufferLocation() {
|
||||
if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
|
||||
FramebufferLocation GetFramebufferLocation(u32 address) {
|
||||
if ((address & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
|
||||
return FRAMEBUFFER_LOCATION_VRAM;
|
||||
} else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
|
||||
} else if ((address & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
|
||||
return FRAMEBUFFER_LOCATION_FCRAM;
|
||||
} else {
|
||||
ERROR_LOG(GPU, "unknown framebuffer location!");
|
||||
|
@ -64,21 +64,26 @@ const FramebufferLocation GetFramebufferLocation() {
|
|||
return FRAMEBUFFER_LOCATION_UNKNOWN;
|
||||
}
|
||||
|
||||
u32 GetFramebufferAddr(const u32 address) {
|
||||
switch (GetFramebufferLocation(address)) {
|
||||
case FRAMEBUFFER_LOCATION_FCRAM:
|
||||
return Memory::VirtualAddressFromPhysical_FCRAM(address);
|
||||
case FRAMEBUFFER_LOCATION_VRAM:
|
||||
return Memory::VirtualAddressFromPhysical_VRAM(address);
|
||||
default:
|
||||
ERROR_LOG(GPU, "unknown framebuffer location");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a read-only pointer to a framebuffer in memory
|
||||
* @param address Physical address of framebuffer
|
||||
* @return Returns const pointer to raw framebuffer
|
||||
*/
|
||||
const u8* GetFramebufferPointer(const u32 address) {
|
||||
switch (GetFramebufferLocation()) {
|
||||
case FRAMEBUFFER_LOCATION_FCRAM:
|
||||
return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
|
||||
case FRAMEBUFFER_LOCATION_VRAM:
|
||||
return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
|
||||
default:
|
||||
ERROR_LOG(GPU, "unknown framebuffer location");
|
||||
}
|
||||
return NULL;
|
||||
u32 addr = GetFramebufferAddr(address);
|
||||
return (addr != 0) ? Memory::GetPointer(addr) : nullptr;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
|
|
@ -219,10 +219,12 @@ void SetFramebufferLocation(const FramebufferLocation mode);
|
|||
*/
|
||||
const u8* GetFramebufferPointer(const u32 address);
|
||||
|
||||
u32 GetFramebufferAddr(const u32 address);
|
||||
|
||||
/**
|
||||
* Gets the location of the framebuffers
|
||||
*/
|
||||
const FramebufferLocation GetFramebufferLocation();
|
||||
FramebufferLocation GetFramebufferLocation(u32 address);
|
||||
|
||||
template <typename T>
|
||||
inline void Read(T &var, const u32 addr);
|
||||
|
|
Reference in New Issue