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Added glObjectLabels for renderdoc for textures and shader programs (#1384)

* Added glObjectLabels for renderdoc for textures and shader programs

* Changed hardcoded "Texture" name to reflect the texture type instead

* Removed string initialize
This commit is contained in:
David 2018-09-24 07:55:41 +10:00 committed by bunnei
parent 6b05f71b67
commit 9f3fc067bf
4 changed files with 48 additions and 0 deletions

View File

@ -501,6 +501,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
SurfaceParams::SurfaceTargetName(params.target));
}
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {

View File

@ -137,6 +137,27 @@ struct SurfaceParams {
}
}
static std::string SurfaceTargetName(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
return "Texture1D";
case SurfaceTarget::Texture2D:
return "Texture2D";
case SurfaceTarget::Texture3D:
return "Texture3D";
case SurfaceTarget::Texture1DArray:
return "Texture1DArray";
case SurfaceTarget::Texture2DArray:
return "Texture2DArray";
case SurfaceTarget::TextureCubemap:
return "TextureCubemap";
default:
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
UNREACHABLE();
return fmt::format("TextureUnknown({})", static_cast<u32>(target));
}
}
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a

View File

@ -8,6 +8,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/utils.h"
namespace OpenGL {
@ -83,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
shader.Create(program_result.first.c_str(), gl_type);
program.Create(true, shader.handle);
SetShaderUniformBlockBindings(program.handle);
VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
}
GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) {

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@ -161,4 +161,26 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
}
}
static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
std::string extra_info = "") {
if (!GLAD_GL_KHR_debug) {
return; // We don't need to throw an error as this is just for debugging
}
const std::string nice_addr = fmt::format("0x{:016x}", addr);
std::string object_label;
switch (identifier) {
case GL_TEXTURE:
object_label = extra_info + "@" + nice_addr;
break;
case GL_PROGRAM:
object_label = "ShaderProgram@" + nice_addr;
break;
default:
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
break;
}
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
}
} // namespace VideoCore