sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture devices or not, and SDL_GetAudioDeviceName has a parameter to use it, but for some reason it isn't. This puts `capture` where it goes.
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@ -230,7 +230,7 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
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const int device_count = SDL_GetNumAudioDevices(capture);
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for (int i = 0; i < device_count; ++i) {
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const char* name = SDL_GetAudioDeviceName(i, 0);
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const char* name = SDL_GetAudioDeviceName(i, capture);
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if (name != nullptr) {
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device_list.emplace_back(name);
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}
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