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Core: Correct rebase.

This commit is contained in:
Fernando Sahmkow 2020-03-06 14:56:05 -04:00
parent 1c672128c4
commit a33fbaddec
2 changed files with 11 additions and 18 deletions

View File

@ -8,6 +8,7 @@
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
#include "common/microprofile.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
@ -72,20 +73,13 @@ public:
}
void AddTicks(u64 ticks) override {
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
/// We are using host timing, NOP
}
u64 GetTicksRemaining() override {
return std::max(parent.system.CoreTiming().GetDowncount(), {});
if (!parent.interrupt_handler.IsInterrupted()) {
return 1000ULL;
}
return 0ULL;
}
ARM_Dynarmic_32& parent;

View File

@ -552,8 +552,7 @@ void GlobalScheduler::Unlock() {
EnableInterruptAndSchedule(cores_pending_reschedule, leaving_thread);
}
Scheduler::Scheduler(Core::System& system, std::size_t core_id)
: system(system), core_id(core_id) {
Scheduler::Scheduler(Core::System& system, std::size_t core_id) : system(system), core_id(core_id) {
switch_fiber = std::make_shared<Common::Fiber>(std::function<void(void*)>(OnSwitch), this);
}
@ -601,9 +600,10 @@ void Scheduler::SwitchContextStep2() {
// Load context of new thread
Process* const previous_process =
previous_thread != nullptr ? previous_thread->GetOwnerProcess() : nullptr;
previous_thread != nullptr ? previous_thread->GetOwnerProcess() : nullptr;
if (new_thread) {
auto& cpu_core = system.ArmInterface(core_id);
new_thread->context_guard.lock();
cpu_core.Lock();
ASSERT_MSG(new_thread->GetProcessorID() == s32(this->core_id),
@ -619,7 +619,6 @@ void Scheduler::SwitchContextStep2() {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
if (!new_thread->IsHLEThread()) {
auto& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(new_thread->GetContext32());
cpu_core.LoadContext(new_thread->GetContext64());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
@ -651,12 +650,12 @@ void Scheduler::SwitchContext() {
// Save context for previous thread
if (previous_thread) {
auto& cpu_core = system.ArmInterface(core_id);
if (!previous_thread->IsHLEThread()) {
auto& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(previous_thread->GetContext32());
cpu_core.SaveContext(previous_thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
if (previous_thread->GetStatus() == ThreadStatus::Running) {