Merge pull request #6702 from lat9nq/disable-screensaver
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
This commit is contained in:
commit
a3a353edf2
|
@ -299,6 +299,11 @@ if (YUZU_USE_BUNDLED_QT)
|
|||
copy_yuzu_Qt5_deps(yuzu)
|
||||
endif()
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
target_link_libraries(yuzu PRIVATE SDL2)
|
||||
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
include(CopyYuzuSDLDeps)
|
||||
include(CopyYuzuFFmpegDeps)
|
||||
|
|
|
@ -66,6 +66,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
|
|||
#include <QUrl>
|
||||
#include <QtConcurrent/QtConcurrent>
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
#include <SDL.h> // For SDL ScreenSaver functions
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/detached_tasks.h"
|
||||
#include "common/fs/fs.h"
|
||||
|
@ -287,6 +291,14 @@ GMainWindow::GMainWindow()
|
|||
|
||||
ui->action_Fullscreen->setChecked(false);
|
||||
|
||||
#if defined(HAVE_SDL2) && !defined(_WIN32)
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
// SDL disables the screen saver by default, and setting the hint
|
||||
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
|
||||
// for now.
|
||||
SDL_EnableScreenSaver();
|
||||
#endif
|
||||
|
||||
QStringList args = QApplication::arguments();
|
||||
|
||||
if (args.size() < 2) {
|
||||
|
@ -357,9 +369,10 @@ GMainWindow::GMainWindow()
|
|||
|
||||
GMainWindow::~GMainWindow() {
|
||||
// will get automatically deleted otherwise
|
||||
if (render_window->parent() == nullptr)
|
||||
if (render_window->parent() == nullptr) {
|
||||
delete render_window;
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RegisterMetaTypes() {
|
||||
// Register integral and floating point types
|
||||
|
@ -1223,12 +1236,16 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
|||
void GMainWindow::PreventOSSleep() {
|
||||
#ifdef _WIN32
|
||||
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
|
||||
#elif defined(HAVE_SDL2)
|
||||
SDL_DisableScreenSaver();
|
||||
#endif
|
||||
}
|
||||
|
||||
void GMainWindow::AllowOSSleep() {
|
||||
#ifdef _WIN32
|
||||
SetThreadExecutionState(ES_CONTINUOUS);
|
||||
#elif defined(HAVE_SDL2)
|
||||
SDL_EnableScreenSaver();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Reference in New Issue