gl_rasterizer_cache: Remove unused DownloadGLTexture.
This commit is contained in:
parent
b56e5edafc
commit
a439f7b6e1
|
@ -626,55 +626,6 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
|
|||
cur_state.Apply();
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureDL, "OpenGL", "Texture Download", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
if (params.type == SurfaceType::Fill)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_TextureDL);
|
||||
|
||||
gl_buffer.resize(params.width * params.height * GetGLBytesPerPixel(params.pixel_format));
|
||||
|
||||
OpenGLState state = OpenGLState::GetCurState();
|
||||
OpenGLState prev_state = state;
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
|
||||
// Ensure no bad interactions with GL_PACK_ALIGNMENT
|
||||
ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||
|
||||
const auto& rect{params.GetRect()};
|
||||
size_t buffer_offset =
|
||||
(rect.bottom * params.width + rect.left) * GetGLBytesPerPixel(params.pixel_format);
|
||||
|
||||
state.UnbindTexture(texture.handle);
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.Apply();
|
||||
|
||||
if (params.type == SurfaceType::ColorTexture) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
||||
texture.handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
} else if (params.type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
texture.handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
} else {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
texture.handle, 0);
|
||||
}
|
||||
glReadPixels(static_cast<GLint>(rect.left), static_cast<GLint>(rect.bottom),
|
||||
static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()),
|
||||
tuple.format, tuple.type, &gl_buffer[buffer_offset]);
|
||||
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||
}
|
||||
|
||||
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
||||
read_framebuffer.Create();
|
||||
draw_framebuffer.Create();
|
||||
|
@ -748,7 +699,6 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
|||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
surface->FlushGLBuffer();
|
||||
}
|
||||
|
||||
|
|
|
@ -726,7 +726,6 @@ public:
|
|||
|
||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
void DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
private:
|
||||
OGLTexture texture;
|
||||
|
|
Reference in New Issue