audio: rewrite IAudioOutManager
This commit is contained in:
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a05bd3c47e
commit
a45b8bc9bc
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@ -493,14 +493,14 @@ add_library(core STATIC
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hle/service/audio/audio_in_manager.h
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hle/service/audio/audio_in.cpp
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hle/service/audio/audio_in.h
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hle/service/audio/audio_out_manager.cpp
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hle/service/audio/audio_out_manager.h
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hle/service/audio/audio_out.cpp
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hle/service/audio/audio_out.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audio_controller.cpp
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hle/service/audio/audio_controller.h
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hle/service/audio/audout_u.cpp
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hle/service/audio/audout_u.h
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hle/service/audio/audrec_a.cpp
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hle/service/audio/audrec_a.h
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hle/service/audio/audrec_u.cpp
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@ -5,7 +5,7 @@
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#include "core/hle/service/audio/audio.h"
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#include "core/hle/service/audio/audio_controller.h"
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#include "core/hle/service/audio/audio_in_manager.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/audio_out_manager.h"
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#include "core/hle/service/audio/audrec_a.h"
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#include "core/hle/service/audio/audrec_u.h"
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#include "core/hle/service/audio/audren_u.h"
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@ -20,7 +20,7 @@ void LoopProcess(Core::System& system) {
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server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
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server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system));
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server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
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server_manager->RegisterNamedService("audout:u", std::make_shared<IAudioOutManager>(system));
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server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
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server_manager->RegisterNamedService("audrec:u", std::make_shared<AudRecU>(system));
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server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system));
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@ -0,0 +1,103 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/audio/audio_out_manager.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/memory.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioOut;
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IAudioOutManager::IAudioOutManager(Core::System& system_)
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: ServiceFramework{system_, "audout:u"}, impl{std::make_unique<Manager>(system_)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, C<&IAudioOutManager::ListAudioOuts>, "ListAudioOuts"},
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{1, C<&IAudioOutManager::OpenAudioOut>, "OpenAudioOut"},
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{2, C<&IAudioOutManager::ListAudioOutsAuto>, "ListAudioOutsAuto"},
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{3, C<&IAudioOutManager::OpenAudioOutAuto>, "OpenAudioOutAuto"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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IAudioOutManager::~IAudioOutManager() = default;
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Result IAudioOutManager::ListAudioOuts(
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs, Out<u32> out_count) {
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R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count));
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}
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Result IAudioOutManager::OpenAudioOut(Out<AudioOutParameterInternal> out_parameter_internal,
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Out<SharedPointer<IAudioOut>> out_audio_out,
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
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AudioOutParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle,
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ClientAppletResourceUserId aruid) {
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R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name,
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parameter, process_handle, aruid));
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}
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Result IAudioOutManager::ListAudioOutsAuto(
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs, Out<u32> out_count) {
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if (!out_audio_outs.empty()) {
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out_audio_outs[0] = AudioDeviceName("DeviceOut");
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*out_count = 1;
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LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
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} else {
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*out_count = 0;
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LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
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}
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R_SUCCEED();
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}
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Result IAudioOutManager::OpenAudioOutAuto(
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Out<AudioOutParameterInternal> out_parameter_internal,
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Out<SharedPointer<IAudioOut>> out_audio_out,
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioOutParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
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if (!process_handle) {
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LOG_ERROR(Service_Audio, "Failed to get process handle");
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R_THROW(ResultUnknown);
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}
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if (name.empty() || out_name.empty()) {
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LOG_ERROR(Service_Audio, "Invalid buffers");
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R_THROW(ResultUnknown);
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}
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size_t new_session_id{};
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R_TRY(impl->LinkToManager());
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R_TRY(impl->AcquireSessionId(new_session_id));
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const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
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const auto device_name = Common::StringFromBuffer(name_buffer);
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LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
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parameter, process_handle.Get(), aruid.pid);
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R_TRY(audio_out->GetImpl()->GetSystem().Initialize(device_name, parameter, process_handle.Get(),
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aruid.pid));
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*out_audio_out = audio_out;
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impl->sessions[new_session_id] = audio_out->GetImpl();
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impl->applet_resource_user_ids[new_session_id] = aruid.pid;
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auto& out_system = impl->sessions[new_session_id]->GetSystem();
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*out_parameter_internal =
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AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(),
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.channel_count = out_system.GetChannelCount(),
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.sample_format = static_cast<u32>(out_system.GetSampleFormat()),
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.state = static_cast<u32>(out_system.GetState())};
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R_SUCCEED();
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}
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} // namespace Service::Audio
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@ -0,0 +1,44 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/audio_out_manager.h"
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#include "audio_core/out/audio_out.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/service.h"
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namespace Service::Audio {
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using AudioDeviceName = AudioCore::Renderer::AudioDevice::AudioDeviceName;
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class IAudioOut;
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class IAudioOutManager final : public ServiceFramework<IAudioOutManager> {
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public:
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explicit IAudioOutManager(Core::System& system_);
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~IAudioOutManager() override;
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private:
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Result ListAudioOuts(OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs,
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Out<u32> out_count);
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Result OpenAudioOut(Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
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Out<SharedPointer<IAudioOut>> out_audio_out,
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
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AudioCore::AudioOut::AudioOutParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle,
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ClientAppletResourceUserId aruid);
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Result ListAudioOutsAuto(OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs,
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Out<u32> out_count);
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Result OpenAudioOutAuto(
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Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
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Out<SharedPointer<IAudioOut>> out_audio_out,
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name,
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AudioCore::AudioOut::AudioOutParameter parameter,
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InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid);
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std::unique_ptr<AudioCore::AudioOut::Manager> impl;
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};
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} // namespace Service::Audio
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@ -1,118 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/memory.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioOut;
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AudOutU::AudOutU(Core::System& system_)
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: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
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impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
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{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
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{2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
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{3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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AudOutU::~AudOutU() = default;
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void AudOutU::ListAudioOuts(HLERequestContext& ctx) {
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using namespace AudioCore::Renderer;
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std::scoped_lock l{impl->mutex};
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const auto write_count =
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static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
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std::vector<AudioDevice::AudioDeviceName> device_names{};
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if (write_count > 0) {
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device_names.emplace_back("DeviceOut");
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LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
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} else {
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LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
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}
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ctx.WriteBuffer(device_names);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(static_cast<u32>(device_names.size()));
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}
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void AudOutU::OpenAudioOut(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto in_params{rp.PopRaw<AudioOutParameter>()};
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auto applet_resource_user_id{rp.PopRaw<u64>()};
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const auto device_name_data{ctx.ReadBuffer()};
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auto device_name = Common::StringFromBuffer(device_name_data);
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auto handle{ctx.GetCopyHandle(0)};
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auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
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if (process.IsNull()) {
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LOG_ERROR(Service_Audio, "Failed to get process handle");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultUnknown);
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return;
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}
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auto link{impl->LinkToManager()};
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if (link.IsError()) {
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LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(link);
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return;
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}
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size_t new_session_id{};
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auto result{impl->AcquireSessionId(new_session_id)};
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if (result.IsError()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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return;
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}
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LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
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impl->num_free_sessions);
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auto audio_out =
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std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name, in_params,
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process.GetPointerUnsafe(), applet_resource_user_id);
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result = audio_out->GetImpl()->GetSystem().Initialize(
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device_name, in_params, process.GetPointerUnsafe(), applet_resource_user_id);
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if (result.IsError()) {
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LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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return;
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}
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impl->sessions[new_session_id] = audio_out->GetImpl();
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impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
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auto& out_system = impl->sessions[new_session_id]->GetSystem();
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AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
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.channel_count = out_system.GetChannelCount(),
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.sample_format =
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static_cast<u32>(out_system.GetSampleFormat()),
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.state = static_cast<u32>(out_system.GetState())};
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IPC::ResponseBuilder rb{ctx, 6, 0, 1};
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ctx.WriteBuffer(out_system.GetName());
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rb.Push(ResultSuccess);
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rb.PushRaw<AudioOutParameterInternal>(out_params);
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rb.PushIpcInterface<IAudioOut>(audio_out);
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}
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} // namespace Service::Audio
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@ -1,37 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/audio_out_manager.h"
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#include "audio_core/out/audio_out.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace AudioCore::AudioOut {
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class Manager;
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class Out;
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} // namespace AudioCore::AudioOut
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namespace Service::Audio {
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class IAudioOut;
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class AudOutU final : public ServiceFramework<AudOutU> {
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public:
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explicit AudOutU(Core::System& system_);
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~AudOutU() override;
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private:
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void ListAudioOuts(HLERequestContext& ctx);
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void OpenAudioOut(HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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std::unique_ptr<AudioCore::AudioOut::Manager> impl;
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};
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} // namespace Service::Audio
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