yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

service: mii: Implement figurine database

This commit is contained in:
german77 2023-09-17 10:47:39 -06:00
parent bd409c3416
commit a50b50f8b4
3 changed files with 210 additions and 0 deletions

View File

@ -596,6 +596,8 @@ add_library(core STATIC
hle/service/mii/types/ver3_store_data.h hle/service/mii/types/ver3_store_data.h
hle/service/mii/mii.cpp hle/service/mii/mii.cpp
hle/service/mii/mii.h hle/service/mii/mii.h
hle/service/mii/mii_database.cpp
hle/service/mii/mii_database.h
hle/service/mii/mii_manager.cpp hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h hle/service/mii/mii_manager.h
hle/service/mii/mii_result.h hle/service/mii/mii_result.h

View File

@ -0,0 +1,142 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_database.h"
#include "core/hle/service/mii/mii_result.h"
#include "core/hle/service/mii/mii_util.h"
namespace Service::Mii {
u8 NintendoFigurineDatabase::GetDatabaseLength() const {
return database_length;
}
bool NintendoFigurineDatabase::IsFull() const {
return database_length >= MaxDatabaseLength;
}
StoreData NintendoFigurineDatabase::Get(std::size_t index) const {
StoreData store_data = miis.at(index);
// This hack is to make external database dump compatible
store_data.SetDeviceChecksum();
return store_data;
}
u32 NintendoFigurineDatabase::GetCount(const DatabaseSessionMetadata& metadata) const {
if (magic == MiiMagic) {
return GetDatabaseLength();
}
u32 mii_count{};
for (std::size_t index = 0; index < mii_count; ++index) {
const auto& store_data = Get(index);
if (!store_data.IsSpecial()) {
mii_count++;
}
}
return mii_count;
}
bool NintendoFigurineDatabase::GetIndexByCreatorId(u32& out_index,
const Common::UUID& create_id) const {
for (std::size_t index = 0; index < database_length; ++index) {
if (miis[index].GetCreateId() == create_id) {
out_index = static_cast<u32>(index);
return true;
}
}
return false;
}
Result NintendoFigurineDatabase::Move(u32 current_index, u32 new_index) {
if (current_index == new_index) {
return ResultNotUpdated;
}
const StoreData store_data = miis[current_index];
if (new_index > current_index) {
// shift left
const u32 index_diff = new_index - current_index;
for (std::size_t i = 0; i < index_diff; i++) {
miis[current_index + i] = miis[current_index + i + 1];
}
} else {
// shift right
const u32 index_diff = current_index - new_index;
for (std::size_t i = 0; i < index_diff; i++) {
miis[current_index - i] = miis[current_index - i - 1];
}
}
miis[new_index] = store_data;
crc = GenerateDatabaseCrc();
return ResultSuccess;
}
void NintendoFigurineDatabase::Replace(u32 index, const StoreData& store_data) {
miis[index] = store_data;
crc = GenerateDatabaseCrc();
}
void NintendoFigurineDatabase::Add(const StoreData& store_data) {
miis[database_length] = store_data;
database_length++;
crc = GenerateDatabaseCrc();
}
void NintendoFigurineDatabase::Delete(u32 index) {
// shift left
s32 new_database_size = database_length - 1;
if (static_cast<s32>(index) < new_database_size) {
for (std::size_t i = index; i < static_cast<std::size_t>(new_database_size); i++) {
miis[i] = miis[i + 1];
}
}
database_length = static_cast<u8>(new_database_size);
crc = GenerateDatabaseCrc();
}
void NintendoFigurineDatabase::CleanDatabase() {
memset(miis.data(), 0, sizeof(miis));
version = 1;
magic = DatabaseMagic;
database_length = 0;
crc = GenerateDatabaseCrc();
}
void NintendoFigurineDatabase::CorruptCrc() {
crc = GenerateDatabaseCrc();
crc = ~crc;
}
Result NintendoFigurineDatabase::CheckIntegrity() {
if (magic != DatabaseMagic) {
return ResultInvalidDatabaseSignature;
}
if (version != 1) {
return ResultInvalidDatabaseVersion;
}
if (crc != GenerateDatabaseCrc()) {
return ResultInvalidDatabaseChecksum;
}
if (database_length >= MaxDatabaseLength) {
return ResultInvalidDatabaseLength;
}
return ResultSuccess;
}
u16 NintendoFigurineDatabase::GenerateDatabaseCrc() {
return MiiUtil::CalculateCrc16(&magic, sizeof(NintendoFigurineDatabase) - sizeof(crc));
}
} // namespace Service::Mii

View File

@ -0,0 +1,66 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/result.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
constexpr std::size_t MaxDatabaseLength{100};
constexpr u32 MiiMagic{0xa523b78f};
constexpr u32 DatabaseMagic{0x4244464e}; // NFDB
class NintendoFigurineDatabase {
public:
/// Returns the total mii count.
u8 GetDatabaseLength() const;
/// Returns full if database is full.
bool IsFull() const;
/// Returns the mii of the specified index.
StoreData Get(std::size_t index) const;
/// Returns the total mii count. Ignoring special mii.
u32 GetCount(const DatabaseSessionMetadata& metadata) const;
/// Returns the index of a mii. If the mii isn't found returns false.
bool GetIndexByCreatorId(u32& out_index, const Common::UUID& create_id) const;
/// Moves the location of a specific mii.
Result Move(u32 current_index, u32 new_index);
/// Replaces mii with new data.
void Replace(u32 index, const StoreData& store_data);
/// Adds a new mii to the end of the database.
void Add(const StoreData& store_data);
/// Removes mii from database and shifts left the remainding data.
void Delete(u32 index);
/// Deletes all contents with a fresh database
void CleanDatabase();
/// Intentionally sets a bad checksum
void CorruptCrc();
/// Returns success if database is valid otherwise returns the corresponding error code.
Result CheckIntegrity();
private:
/// Returns the checksum of the database
u16 GenerateDatabaseCrc();
u32 magic{}; // 'NFDB'
std::array<StoreData, MaxDatabaseLength> miis{};
u8 version{};
u8 database_length{};
u16 crc{};
};
static_assert(sizeof(NintendoFigurineDatabase) == 0x1A98,
"NintendoFigurineDatabase has incorrect size.");
}; // namespace Service::Mii