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Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs

This commit is contained in:
Subv 2018-04-20 17:41:11 -05:00
parent 013778aa21
commit a70ed9c8ae
3 changed files with 3 additions and 3 deletions

View File

@ -18,7 +18,7 @@
enum ThreadPriority : u32 { enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Lowest thread priority THREADPRIO_LOWEST = 63, ///< Lowest thread priority
}; };

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@ -137,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings; process->address_mappings = default_address_mappings;
process->resource_limit = process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE); process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
is_loaded = true; is_loaded = true;
return ResultStatus::Success; return ResultStatus::Success;

View File

@ -165,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings; process->address_mappings = default_address_mappings;
process->resource_limit = process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE); process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
is_loaded = true; is_loaded = true;
return ResultStatus::Success; return ResultStatus::Success;