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yuzu-mainline
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qt: add option to disable controller applet

- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
  controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
This commit is contained in:
EBADBEEF 2023-01-22 23:36:40 -08:00
parent f99f618d45
commit a84ad180e8
5 changed files with 16 additions and 0 deletions

View File

@ -836,6 +836,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.pause_when_in_background); ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background); ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse); ReadBasicSetting(UISettings::values.hide_mouse);
ReadBasicSetting(UISettings::values.controller_applet_disabled);
ReadBasicSetting(UISettings::values.disable_web_applet); ReadBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup(); qt_config->endGroup();
@ -1456,6 +1457,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.pause_when_in_background); WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background); WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse); WriteBasicSetting(UISettings::values.hide_mouse);
WriteBasicSetting(UISettings::values.controller_applet_disabled);
WriteBasicSetting(UISettings::values.disable_web_applet); WriteBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup(); qt_config->endGroup();

View File

@ -44,6 +44,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_controller_applet_disabled->setEnabled(runtime_lock);
ui->toggle_controller_applet_disabled->setChecked(UISettings::values.controller_applet_disabled.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
@ -90,6 +92,7 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
UISettings::values.controller_applet_disabled = ui->toggle_controller_applet_disabled->isChecked();
// Guard if during game and set to game-specific value // Guard if during game and set to game-specific value
if (Settings::values.use_speed_limit.UsingGlobal()) { if (Settings::values.use_speed_limit.UsingGlobal()) {
@ -136,6 +139,7 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_user_on_boot->setVisible(false); ui->toggle_user_on_boot->setVisible(false);
ui->toggle_background_pause->setVisible(false); ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false); ui->toggle_hide_mouse->setVisible(false);
ui->toggle_controller_applet_disabled->setVisible(false);
ui->button_reset_defaults->setVisible(false); ui->button_reset_defaults->setVisible(false);

View File

@ -103,6 +103,13 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="toggle_controller_applet_disabled">
<property name="text">
<string>Disable controller applet</string>
</property>
</widget>
</item>
</layout> </layout>
</item> </item>
</layout> </layout>

View File

@ -1562,6 +1562,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
system->SetAppletFrontendSet({ system->SetAppletFrontendSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true) ? nullptr :
std::make_unique<QtControllerSelector>(*this), // Controller Selector std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display std::make_unique<QtErrorDisplay>(*this), // Error Display
nullptr, // Mii Editor nullptr, // Mii Editor

View File

@ -77,6 +77,8 @@ struct Values {
Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"}; Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"}; Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::Setting<bool> controller_applet_disabled{false, "disableControllerApplet"};
// Set when Vulkan is known to crash the application // Set when Vulkan is known to crash the application
bool has_broken_vulkan = false; bool has_broken_vulkan = false;