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Kernel: Use separate Handle tables for CoreTiming userdata

This is to support the removal of GetHandle soon
This commit is contained in:
Yuri Kunde Schlesner 2015-01-31 14:23:09 -02:00
parent ec9c773251
commit a9b86db3cf
4 changed files with 25 additions and 18 deletions

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@ -4,7 +4,6 @@
#include <algorithm>
#include <list>
#include <map>
#include <vector>
#include "common/common.h"
@ -228,13 +227,15 @@ void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
/// Event type for the thread wake up event
static int ThreadWakeupEventType = -1;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
// us to simply use a pool index or similar.
static Kernel::HandleTable wakeup_callback_handle_table;
/// Callback that will wake up the thread it was scheduled for
static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
Handle handle = static_cast<Handle>(parameter);
SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle);
if (thread == nullptr) {
LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", thread_handle);
return;
}
@ -254,7 +255,7 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
return;
u64 microseconds = nanoseconds / 1000;
CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, GetHandle());
CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, callback_handle);
}
void Thread::ReleaseWaitObject(WaitObject* wait_object) {
@ -301,7 +302,7 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) {
void Thread::ResumeFromWait() {
// Cancel any outstanding wakeup events
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
status &= ~THREADSTATUS_WAIT;
@ -384,6 +385,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
ResetThread(thread.get(), arg, 0);
CallThread(thread.get());
@ -419,10 +421,8 @@ void Thread::SetPriority(s32 priority) {
SharedPtr<Thread> SetupIdleThread() {
// We need to pass a few valid values to get around parameter checking in Thread::Create.
auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
_dbg_assert_(Kernel, thread_res.Succeeded());
SharedPtr<Thread> thread = std::move(*thread_res);
auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE).MoveFrom();
thread->idle = true;
CallThread(thread.get());

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@ -122,6 +122,9 @@ public:
private:
Thread() = default;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
};
/// Sets up the primary application thread

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <set>
#include "common/common.h"
#include "core/core_timing.h"
@ -15,6 +13,9 @@ namespace Kernel {
/// The event type of the generic timer callback event
static int timer_callback_event_type = -1;
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing
// us to simply use a pool index or similar.
static Kernel::HandleTable timer_callback_handle_table;
ResultVal<SharedPtr<Timer>> Timer::Create(ResetType reset_type, std::string name) {
SharedPtr<Timer> timer(new Timer);
@ -26,6 +27,7 @@ ResultVal<SharedPtr<Timer>> Timer::Create(ResetType reset_type, std::string name
timer->name = std::move(name);
timer->initial_delay = 0;
timer->interval_delay = 0;
timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom();
return MakeResult<SharedPtr<Timer>>(timer);
}
@ -45,13 +47,12 @@ void Timer::Set(s64 initial, s64 interval) {
interval_delay = interval;
u64 initial_microseconds = initial / 1000;
// TODO(yuriks): Figure out a replacement for GetHandle here
CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type,
GetHandle());
CoreTiming::ScheduleEvent(usToCycles(initial_microseconds),
timer_callback_event_type, callback_handle);
}
void Timer::Cancel() {
CoreTiming::UnscheduleEvent(timer_callback_event_type, GetHandle());
CoreTiming::UnscheduleEvent(timer_callback_event_type, callback_handle);
}
void Timer::Clear() {
@ -60,7 +61,7 @@ void Timer::Clear() {
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(timer_handle);
if (timer == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08X", timer_handle);

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@ -50,6 +50,9 @@ public:
private:
Timer() = default;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
};
/// Initializes the required variables for timers