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Merge pull request #1643 from MerryMage/make_unique

Common: Remove Common::make_unique, use std::make_unique
This commit is contained in:
Mathew Maidment 2016-04-05 20:10:11 -04:00
commit aa6380e5bc
24 changed files with 46 additions and 73 deletions

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@ -5,6 +5,7 @@
#include <string>
#include <thread>
#include <iostream>
#include <memory>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
@ -19,7 +20,6 @@
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/make_unique.h"
#include "common/scope_exit.h"
#include "core/settings.h"
@ -79,7 +79,7 @@ int main(int argc, char **argv) {
GDBStub::ToggleServer(Settings::values.use_gdbstub);
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
std::unique_ptr<EmuWindow_SDL2> emu_window = Common::make_unique<EmuWindow_SDL2>();
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <inih/cpp/INIReader.h>
#include <SDL.h>
@ -10,7 +12,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/settings.h"
@ -19,7 +20,7 @@
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
sdl2_config = Common::make_unique<INIReader>(sdl2_config_loc);
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();
}
@ -31,7 +32,7 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
FileUtil::WriteStringToFile(true, default_contents, location);
sdl2_config = Common::make_unique<INIReader>(location); // Reopen file
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
}

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@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <clocale>
#include <memory>
#include <thread>
#include <QDesktopWidget>
@ -30,7 +31,6 @@
#include "citra_qt/debugger/ramview.h"
#include "citra_qt/debugger/registers.h"
#include "common/make_unique.h"
#include "common/microprofile.h"
#include "common/platform.h"
#include "common/scm_rev.h"
@ -319,7 +319,7 @@ void GMainWindow::BootGame(const std::string& filename) {
return;
// Create and start the emulation thread
emu_thread = Common::make_unique<EmuThread>(render_window);
emu_thread = std::make_unique<EmuThread>(render_window);
emit EmulationStarting(emu_thread.get());
render_window->moveContext();
emu_thread->start();

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@ -42,7 +42,6 @@ set(HEADERS
logging/filter.h
logging/log.h
logging/backend.h
make_unique.h
math_util.h
memory_util.h
microprofile.h

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@ -1,17 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <memory>
namespace Common {
template <typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args) {
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
} // namespace

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@ -3,8 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
#include "common/make_unique.h"
#include <memory>
#include "core/arm/skyeye_common/armstate.h"
#include "core/arm/skyeye_common/armsupp.h"
@ -18,7 +17,7 @@
#include "core/core_timing.h"
ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
state = Common::make_unique<ARMul_State>(initial_mode);
state = std::make_unique<ARMul_State>(initial_mode);
}
ARM_DynCom::~ARM_DynCom() {

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@ -4,7 +4,6 @@
#include <memory>
#include "common/make_unique.h"
#include "common/logging/log.h"
#include "core/core.h"
@ -74,8 +73,8 @@ void Stop() {
/// Initialize the core
void Init() {
g_sys_core = Common::make_unique<ARM_DynCom>(USER32MODE);
g_app_core = Common::make_unique<ARM_DynCom>(USER32MODE);
g_sys_core = std::make_unique<ARM_DynCom>(USER32MODE);
g_app_core = std::make_unique<ARM_DynCom>(USER32MODE);
LOG_DEBUG(Core, "Initialized OK");
}

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@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_extsavedata.h"
@ -84,7 +84,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
ErrorSummary::InvalidState, ErrorLevel::Status);
}
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
auto archive = std::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -7,7 +7,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h"
#include "core/file_sys/ivfc_archive.h"
@ -25,7 +24,7 @@ ArchiveFactory_RomFS::ArchiveFactory_RomFS(Loader::AppLoader& app_loader) {
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_RomFS::Open(const Path& path) {
auto archive = Common::make_unique<IVFCArchive>(romfs_file, data_offset, data_size);
auto archive = std::make_unique<IVFCArchive>(romfs_file, data_offset, data_size);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -3,11 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedata.h"
@ -53,7 +53,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(std::move(concrete_mount_point));
auto archive = std::make_unique<DiskArchive>(std::move(concrete_mount_point));
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedatacheck.h"
@ -44,7 +44,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveDataCheck::Open(co
}
auto size = file->GetSize();
auto archive = Common::make_unique<IVFCArchive>(file, 0, size);
auto archive = std::make_unique<IVFCArchive>(file, 0, size);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -3,10 +3,10 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/disk_archive.h"
@ -36,7 +36,7 @@ bool ArchiveFactory_SDMC::Initialize() {
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMC::Open(const Path& path) {
auto archive = Common::make_unique<DiskArchive>(sdmc_directory);
auto archive = std::make_unique<DiskArchive>(sdmc_directory);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -3,11 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h"
@ -59,7 +59,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
auto archive = std::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

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@ -4,11 +4,11 @@
#include <algorithm>
#include <cstdio>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/disk_archive.h"
@ -19,7 +19,7 @@ namespace FileSys {
ResultVal<std::unique_ptr<FileBackend>> DiskArchive::OpenFile(const Path& path, const Mode mode) const {
LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
auto file = Common::make_unique<DiskFile>(*this, path, mode);
auto file = std::make_unique<DiskFile>(*this, path, mode);
ResultCode result = file->Open();
if (result.IsError())
return result;
@ -83,7 +83,7 @@ bool DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) c
std::unique_ptr<DirectoryBackend> DiskArchive::OpenDirectory(const Path& path) const {
LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
auto directory = Common::make_unique<DiskDirectory>(*this, path);
auto directory = std::make_unique<DiskDirectory>(*this, path);
if (!directory->Open())
return nullptr;
return std::move(directory);
@ -132,7 +132,7 @@ ResultCode DiskFile::Open() {
// Open the file in binary mode, to avoid problems with CR/LF on Windows systems
mode_string += "b";
file = Common::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
file = std::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
if (file->IsOpen())
return RESULT_SUCCESS;
return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound, ErrorLevel::Status);

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@ -7,7 +7,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/ivfc_archive.h"
@ -21,7 +20,7 @@ std::string IVFCArchive::GetName() const {
}
ResultVal<std::unique_ptr<FileBackend>> IVFCArchive::OpenFile(const Path& path, const Mode mode) const {
return MakeResult<std::unique_ptr<FileBackend>>(Common::make_unique<IVFCFile>(romfs_file, data_offset, data_size));
return MakeResult<std::unique_ptr<FileBackend>>(std::make_unique<IVFCFile>(romfs_file, data_offset, data_size));
}
ResultCode IVFCArchive::DeleteFile(const Path& path) const {
@ -58,7 +57,7 @@ bool IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) c
}
std::unique_ptr<DirectoryBackend> IVFCArchive::OpenDirectory(const Path& path) const {
return Common::make_unique<IVFCDirectory>();
return std::make_unique<IVFCDirectory>();
}
u64 IVFCArchive::GetFreeBytes() const {

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@ -2,10 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"

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@ -15,7 +15,6 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_extsavedata.h"
@ -521,23 +520,23 @@ void ArchiveInit() {
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
auto sdmc_factory = Common::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory);
auto sdmc_factory = std::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory);
if (sdmc_factory->Initialize())
RegisterArchiveType(std::move(sdmc_factory), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
// Create the SaveData archive
auto savedata_factory = Common::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
auto extsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
auto extsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
if (extsavedata_factory->Initialize())
RegisterArchiveType(std::move(extsavedata_factory), ArchiveIdCode::ExtSaveData);
else
LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_factory->GetMountPoint().c_str());
auto sharedextsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true);
auto sharedextsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true);
if (sharedextsavedata_factory->Initialize())
RegisterArchiveType(std::move(sharedextsavedata_factory), ArchiveIdCode::SharedExtSaveData);
else
@ -545,10 +544,10 @@ void ArchiveInit() {
sharedextsavedata_factory->GetMountPoint().c_str());
// Create the SaveDataCheck archive, basically a small variation of the RomFS archive
auto savedatacheck_factory = Common::make_unique<FileSys::ArchiveFactory_SaveDataCheck>(nand_directory);
auto savedatacheck_factory = std::make_unique<FileSys::ArchiveFactory_SaveDataCheck>(nand_directory);
RegisterArchiveType(std::move(savedatacheck_factory), ArchiveIdCode::SaveDataCheck);
auto systemsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
auto systemsavedata_factory = std::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
RegisterArchiveType(std::move(systemsavedata_factory), ArchiveIdCode::SystemSaveData);
}

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@ -6,7 +6,6 @@
#include <string>
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_romfs.h"
@ -120,7 +119,7 @@ ResultStatus LoadFile(const std::string& filename) {
AppLoader_THREEDSX app_loader(std::move(file), filename_filename, filename);
// Load application and RomFS
if (ResultStatus::Success == app_loader.Load()) {
Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
return ResultStatus::Success;
}
break;
@ -139,7 +138,7 @@ ResultStatus LoadFile(const std::string& filename) {
// Load application and RomFS
ResultStatus result = app_loader.Load();
if (ResultStatus::Success == result) {
Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
}
return result;
}

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@ -7,7 +7,6 @@
#include <memory>
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "common/swap.h"

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@ -4,8 +4,6 @@
#include <memory>
#include "common/make_unique.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
@ -19,9 +17,9 @@ void RendererBase::RefreshRasterizerSetting() {
opengl_rasterizer_active = hw_renderer_enabled;
if (hw_renderer_enabled) {
rasterizer = Common::make_unique<RasterizerOpenGL>();
rasterizer = std::make_unique<RasterizerOpenGL>();
} else {
rasterizer = Common::make_unique<VideoCore::SWRasterizer>();
rasterizer = std::make_unique<VideoCore::SWRasterizer>();
}
rasterizer->InitObjects();
rasterizer->Reset();

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@ -9,7 +9,6 @@
#include "common/color.h"
#include "common/file_util.h"
#include "common/make_unique.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/profiler.h"
@ -677,7 +676,7 @@ void RasterizerOpenGL::ReconfigureDepthTexture(DepthTextureInfo& texture, Pica::
void RasterizerOpenGL::SetShader() {
PicaShaderConfig config = PicaShaderConfig::CurrentConfig();
std::unique_ptr<PicaShader> shader = Common::make_unique<PicaShader>();
std::unique_ptr<PicaShader> shader = std::make_unique<PicaShader>();
// Find (or generate) the GLSL shader for the current TEV state
auto cached_shader = shader_cache.find(config);

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@ -2,8 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/hash.h"
#include "common/make_unique.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
@ -29,7 +30,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
} else {
MICROPROFILE_SCOPE(OpenGL_TextureUpload);
std::unique_ptr<CachedTexture> new_texture = Common::make_unique<CachedTexture>();
std::unique_ptr<CachedTexture> new_texture = std::make_unique<CachedTexture>();
new_texture->texture.Create();
state.texture_units[texture_unit].texture_2d = new_texture->texture.handle;

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@ -8,7 +8,6 @@
#include <boost/range/algorithm/fill.hpp>
#include "common/hash.h"
#include "common/make_unique.h"
#include "common/microprofile.h"
#include "common/profiler.h"

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@ -5,7 +5,6 @@
#include <memory>
#include "common/emu_window.h"
#include "common/make_unique.h"
#include "common/logging/log.h"
#include "core/core.h"
@ -32,7 +31,7 @@ bool Init(EmuWindow* emu_window) {
Pica::Init();
g_emu_window = emu_window;
g_renderer = Common::make_unique<RendererOpenGL>();
g_renderer = std::make_unique<RendererOpenGL>();
g_renderer->SetWindow(g_emu_window);
if (g_renderer->Init()) {
LOG_DEBUG(Render, "initialized OK");