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vk_shader_decompiler: Update sirit and implement Texture AOFFI

This commit is contained in:
ReinUsesLisp 2019-12-19 01:41:22 -03:00
parent d53cf05513
commit abb33d4aec
No known key found for this signature in database
GPG Key ID: 2DFC508897B39CFE
2 changed files with 33 additions and 25 deletions

2
externals/sirit vendored

@ -1 +1 @@
Subproject commit 12f40a80324d7c154f19f25c448a5ce27d38cd18 Subproject commit 9f4d057aa28c4e9509bdc767afb27b4aee303b7e

View File

@ -1555,26 +1555,11 @@ private:
Expression Texture(Operation operation) { Expression Texture(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta()); const auto& meta = std::get<MetaTexture>(operation.GetMeta());
UNIMPLEMENTED_IF(!meta.aoffi.empty());
const bool can_implicit = stage == ShaderType::Fragment; const bool can_implicit = stage == ShaderType::Fragment;
const Id sampler = GetTextureSampler(operation); const Id sampler = GetTextureSampler(operation);
const Id coords = GetCoordinates(operation, Type::Float); const Id coords = GetCoordinates(operation, Type::Float);
if (meta.depth_compare) {
// Depth sampling
UNIMPLEMENTED_IF(meta.bias);
const Id dref = AsFloat(Visit(meta.depth_compare));
if (can_implicit) {
return {OpImageSampleDrefImplicitLod(t_float, sampler, coords, dref, {}),
Type::Float};
} else {
return {OpImageSampleDrefExplicitLod(t_float, sampler, coords, dref,
spv::ImageOperandsMask::Lod, v_float_zero),
Type::Float};
}
}
std::vector<Id> operands; std::vector<Id> operands;
spv::ImageOperandsMask mask{}; spv::ImageOperandsMask mask{};
if (meta.bias) { if (meta.bias) {
@ -1582,13 +1567,36 @@ private:
operands.push_back(AsFloat(Visit(meta.bias))); operands.push_back(AsFloat(Visit(meta.bias)));
} }
if (!can_implicit) {
mask = mask | spv::ImageOperandsMask::Lod;
operands.push_back(v_float_zero);
}
if (!meta.aoffi.empty()) {
mask = mask | spv::ImageOperandsMask::Offset;
operands.push_back(GetOffsetCoordinates(operation));
}
if (meta.depth_compare) {
// Depth sampling
UNIMPLEMENTED_IF(meta.bias);
const Id dref = AsFloat(Visit(meta.depth_compare));
if (can_implicit) {
return {
OpImageSampleDrefImplicitLod(t_float, sampler, coords, dref, mask, operands),
Type::Float};
} else {
return {
OpImageSampleDrefExplicitLod(t_float, sampler, coords, dref, mask, operands),
Type::Float};
}
}
Id texture; Id texture;
if (can_implicit) { if (can_implicit) {
texture = OpImageSampleImplicitLod(t_float4, sampler, coords, mask, operands); texture = OpImageSampleImplicitLod(t_float4, sampler, coords, mask, operands);
} else { } else {
texture = OpImageSampleExplicitLod(t_float4, sampler, coords, texture = OpImageSampleExplicitLod(t_float4, sampler, coords, mask, operands);
mask | spv::ImageOperandsMask::Lod, v_float_zero,
operands);
} }
return GetTextureElement(operation, texture, Type::Float); return GetTextureElement(operation, texture, Type::Float);
} }
@ -1601,7 +1609,8 @@ private:
const Id lod = AsFloat(Visit(meta.lod)); const Id lod = AsFloat(Visit(meta.lod));
spv::ImageOperandsMask mask = spv::ImageOperandsMask::Lod; spv::ImageOperandsMask mask = spv::ImageOperandsMask::Lod;
std::vector<Id> operands; std::vector<Id> operands{lod};
if (!meta.aoffi.empty()) { if (!meta.aoffi.empty()) {
mask = mask | spv::ImageOperandsMask::Offset; mask = mask | spv::ImageOperandsMask::Offset;
operands.push_back(GetOffsetCoordinates(operation)); operands.push_back(GetOffsetCoordinates(operation));
@ -1609,11 +1618,10 @@ private:
if (meta.sampler.IsShadow()) { if (meta.sampler.IsShadow()) {
const Id dref = AsFloat(Visit(meta.depth_compare)); const Id dref = AsFloat(Visit(meta.depth_compare));
return { return {OpImageSampleDrefExplicitLod(t_float, sampler, coords, dref, mask, operands),
OpImageSampleDrefExplicitLod(t_float, sampler, coords, dref, mask, lod, operands),
Type::Float}; Type::Float};
} }
const Id texture = OpImageSampleExplicitLod(t_float4, sampler, coords, mask, lod, operands); const Id texture = OpImageSampleExplicitLod(t_float4, sampler, coords, mask, operands);
return GetTextureElement(operation, texture, Type::Float); return GetTextureElement(operation, texture, Type::Float);
} }
@ -1722,7 +1730,7 @@ private:
const std::vector grad = {dx, dy}; const std::vector grad = {dx, dy};
static constexpr auto mask = spv::ImageOperandsMask::Grad; static constexpr auto mask = spv::ImageOperandsMask::Grad;
const Id texture = OpImageSampleImplicitLod(t_float4, sampler, coords, mask, grad); const Id texture = OpImageSampleExplicitLod(t_float4, sampler, coords, mask, grad);
return GetTextureElement(operation, texture, Type::Float); return GetTextureElement(operation, texture, Type::Float);
} }