texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
This commit is contained in:
parent
561ce29c98
commit
b01f9c8a70
|
@ -28,7 +28,6 @@ Device::Device() {
|
|||
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = TestComponentIndexingBug();
|
||||
is_turing_plus = GLAD_GL_NV_mesh_shader;
|
||||
}
|
||||
|
||||
Device::Device(std::nullptr_t) {
|
||||
|
|
|
@ -34,10 +34,6 @@ public:
|
|||
return has_component_indexing_bug;
|
||||
}
|
||||
|
||||
bool IsTuringGPU() const {
|
||||
return is_turing_plus;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
static bool TestComponentIndexingBug();
|
||||
|
@ -47,7 +43,6 @@ private:
|
|||
u32 max_varyings{};
|
||||
bool has_variable_aoffi{};
|
||||
bool has_component_indexing_bug{};
|
||||
bool is_turing_plus{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -439,7 +439,6 @@ TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
|
|||
VideoCore::RasterizerInterface& rasterizer,
|
||||
const Device& device)
|
||||
: TextureCacheBase{system, rasterizer} {
|
||||
support_info.depth_color_image_copies = !device.IsTuringGPU();
|
||||
src_framebuffer.Create();
|
||||
dst_framebuffer.Create();
|
||||
}
|
||||
|
@ -452,14 +451,12 @@ Surface TextureCacheOpenGL::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams
|
|||
|
||||
void TextureCacheOpenGL::ImageCopy(Surface& src_surface, Surface& dst_surface,
|
||||
const VideoCommon::CopyParams& copy_params) {
|
||||
if (!support_info.depth_color_image_copies) {
|
||||
const auto& src_params = src_surface->GetSurfaceParams();
|
||||
const auto& dst_params = dst_surface->GetSurfaceParams();
|
||||
if (src_params.type != dst_params.type) {
|
||||
// A fallback is needed
|
||||
return;
|
||||
}
|
||||
}
|
||||
const auto src_handle = src_surface->GetTexture();
|
||||
const auto src_target = src_surface->GetTarget();
|
||||
const auto dst_handle = dst_surface->GetTexture();
|
||||
|
|
|
@ -218,12 +218,6 @@ public:
|
|||
}
|
||||
|
||||
protected:
|
||||
// This structure is used for communicating with the backend, on which behaviors
|
||||
// it supports and what not, to avoid assuming certain things about hardware.
|
||||
// The backend is RESPONSIBLE for filling this settings on creation.
|
||||
struct Support {
|
||||
bool depth_color_image_copies;
|
||||
} support_info;
|
||||
|
||||
TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: system{system}, rasterizer{rasterizer} {
|
||||
|
@ -389,8 +383,7 @@ private:
|
|||
const auto gpu_addr = current_surface->GetGpuAddr();
|
||||
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
||||
const auto& cr_params = current_surface->GetSurfaceParams();
|
||||
if (cr_params.type != params.type && (!support_info.depth_color_image_copies ||
|
||||
cr_params.component_type != params.component_type)) {
|
||||
if (cr_params.type != params.type || (cr_params.component_type != params.component_type)) {
|
||||
BufferCopy(current_surface, new_surface);
|
||||
} else {
|
||||
std::vector<CopyParams> bricks = current_surface->BreakDown(params);
|
||||
|
|
Reference in New Issue