GLCache: Implemented GetTextureSurface.
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@ -1018,9 +1018,34 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
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return std::make_tuple(surface, surface->GetScaledSubRect(params));
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return std::make_tuple(surface, surface->GetScaledSubRect(params));
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}
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}
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Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
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Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
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UNREACHABLE();
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auto& gpu = Core::System::GetInstance().GPU();
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return {};
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SurfaceParams params;
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params.addr = gpu.memory_manager->PhysicalToVirtualAddress(config.tic.Address());
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params.width = config.tic.Width();
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params.height = config.tic.Height();
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params.is_tiled = config.tic.IsTiled();
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params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
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params.UpdateParams();
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if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0) {
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Surface src_surface;
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MathUtil::Rectangle<u32> rect;
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std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
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params.res_scale = src_surface->res_scale;
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Surface tmp_surface = CreateSurface(params);
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BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle,
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tmp_surface->GetScaledRect(),
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SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
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draw_framebuffer.handle);
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remove_surfaces.emplace(tmp_surface);
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return tmp_surface;
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}
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return GetSurface(params, ScaleMatch::Ignore, true);
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}
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}
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SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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