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yuzu-mainline
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undo uint

This commit is contained in:
Ameer J 2023-08-02 18:33:43 -04:00
parent 8ce158bce6
commit b36e645fee
1 changed files with 3 additions and 3 deletions

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@ -79,7 +79,7 @@ int color_bitsread = 0;
#define VECTOR_ARRAY_SIZE DIVCEIL(ARRAY_NUM_ELEMENTS * 2, 4) #define VECTOR_ARRAY_SIZE DIVCEIL(ARRAY_NUM_ELEMENTS * 2, 4)
uvec4 result_vector[VECTOR_ARRAY_SIZE]; uvec4 result_vector[VECTOR_ARRAY_SIZE];
uint result_index = 0; int result_index = 0;
uint result_vector_max_index; uint result_vector_max_index;
bool result_limit_reached = false; bool result_limit_reached = false;
@ -122,8 +122,8 @@ void ResultEmplaceBack(EncodingData val) {
result_limit_reached = true; result_limit_reached = true;
return; return;
} }
const uint array_index = result_index / 4u; const uint array_index = result_index / 4;
const uint vector_index = result_index % 4u; const uint vector_index = result_index % 4;
result_vector[array_index][vector_index] = val.data; result_vector[array_index][vector_index] = val.data;
++result_index; ++result_index;
} }