Texture Cahe: Fix downscaling on SMO.
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0f14c9379e
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@ -109,10 +109,12 @@ float Volume() {
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void UpdateRescalingInfo() {
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const auto setup = values.resolution_setup.GetValue();
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auto& info = values.resolution_info;
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info.downscale = false;
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switch (setup) {
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case ResolutionSetup::Res1_2X:
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info.up_scale = 1;
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info.down_shift = 1;
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info.downscale = true;
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break;
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case ResolutionSetup::Res1X:
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info.up_scale = 1;
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@ -72,6 +72,7 @@ struct ResolutionScalingInfo {
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f32 up_factor{1.0f};
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f32 down_factor{1.0f};
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bool active{};
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bool downscale{};
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s32 ScaleUp(s32 value) const {
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if (value == 0) {
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@ -102,6 +102,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
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layer_stride = CalculateLayerStride(*this);
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maybe_unaligned_layer_stride = CalculateLayerSize(*this);
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rescaleable &= (block.depth == 0) && resources.levels == 1;
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downscaleable = size.height > 512;
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}
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}
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@ -135,6 +136,7 @@ ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index)
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size.depth = rt.depth;
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} else {
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rescaleable = block.depth == 0 && size.height > 256;
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downscaleable = size.height > 512;
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type = ImageType::e2D;
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resources.layers = rt.depth;
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}
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@ -164,6 +166,7 @@ ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept {
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size.depth = regs.zeta_depth;
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} else {
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rescaleable = block.depth == 0 && size.height > 256;
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downscaleable = size.height > 512;
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type = ImageType::e2D;
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resources.layers = regs.zeta_depth;
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}
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@ -197,6 +200,7 @@ ImageInfo::ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept {
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.depth = 1,
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};
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rescaleable = block.depth == 0 && size.height > 256;
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downscaleable = size.height > 512;
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}
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}
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@ -34,6 +34,7 @@ struct ImageInfo {
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u32 num_samples = 1;
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u32 tile_width_spacing = 0;
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bool rescaleable = false;
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bool downscaleable = false;
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};
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} // namespace VideoCommon
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@ -798,6 +798,9 @@ bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
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if (!image.info.rescaleable || True(image.flags & ImageFlagBits::Blacklisted)) {
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return false;
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}
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if (Settings::values.resolution_info.downscale && !image.info.downscaleable) {
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return false;
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}
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if (True(image.flags & (ImageFlagBits::Rescaled | ImageFlagBits::CheckingRescalable))) {
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return true;
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}
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