input_common/sdl/sdl_impl: Amend names for axes for SDLAnalogPoller
Adds another underscore to clearly indicate the axis names.
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@ -611,8 +611,8 @@ public:
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SDLPoller::Start();
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// Reset stored axes
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analog_xaxis = -1;
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analog_yaxis = -1;
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analog_x_axis = -1;
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analog_y_axis = -1;
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analog_axes_joystick = -1;
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}
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@ -625,24 +625,24 @@ public:
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// An analog device needs two axes, so we need to store the axis for later and wait for
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// a second SDL event. The axes also must be from the same joystick.
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const int axis = event.jaxis.axis;
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if (analog_xaxis == -1) {
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analog_xaxis = axis;
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if (analog_x_axis == -1) {
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analog_x_axis = axis;
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analog_axes_joystick = event.jaxis.which;
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} else if (analog_yaxis == -1 && analog_xaxis != axis &&
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} else if (analog_y_axis == -1 && analog_x_axis != axis &&
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analog_axes_joystick == event.jaxis.which) {
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analog_yaxis = axis;
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analog_y_axis = axis;
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}
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}
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Common::ParamPackage params;
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if (analog_xaxis != -1 && analog_yaxis != -1) {
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if (analog_x_axis != -1 && analog_y_axis != -1) {
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const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
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params.Set("engine", "sdl");
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params.Set("port", joystick->GetPort());
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params.Set("guid", joystick->GetGUID());
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params.Set("axis_x", analog_xaxis);
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params.Set("axis_y", analog_yaxis);
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analog_xaxis = -1;
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analog_yaxis = -1;
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params.Set("axis_x", analog_x_axis);
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params.Set("axis_y", analog_y_axis);
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analog_x_axis = -1;
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analog_y_axis = -1;
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analog_axes_joystick = -1;
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return params;
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}
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@ -650,8 +650,8 @@ public:
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}
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private:
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int analog_xaxis = -1;
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int analog_yaxis = -1;
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int analog_x_axis = -1;
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int analog_y_axis = -1;
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SDL_JoystickID analog_axes_joystick = -1;
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};
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} // namespace Polling
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