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service/audren_u: Move revision testing code out of AudRenU

The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.

This will be used within the following change.
This commit is contained in:
Lioncash 2019-07-19 03:44:00 -04:00
parent ed0485c599
commit b9ebab71be
2 changed files with 63 additions and 63 deletions

View File

@ -349,7 +349,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
}; };
// Calculates the portion of the size related to the mix data (and the sorting thereof). // Calculates the portion of the size related to the mix data (and the sorting thereof).
const auto calculate_mix_info_size = [this](const AudioCore::AudioRendererParameter& params) { const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) {
// The size of the mixing info data structure. // The size of the mixing info data structure.
constexpr u64 mix_info_size = 0x940; constexpr u64 mix_info_size = 0x940;
@ -421,7 +421,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
// Calculates the part of the size related to the splitter context. // Calculates the part of the size related to the splitter context.
const auto calculate_splitter_context_size = const auto calculate_splitter_context_size =
[this](const AudioCore::AudioRendererParameter& params) -> u64 { [](const AudioCore::AudioRendererParameter& params) -> u64 {
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
return 0; return 0;
} }
@ -468,7 +468,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
}; };
// Calculates the part of the size related to performance statistics. // Calculates the part of the size related to performance statistics.
const auto calculate_perf_size = [this](const AudioCore::AudioRendererParameter& params) { const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) {
// Extra size value appended to the end of the calculation. // Extra size value appended to the end of the calculation.
constexpr u64 appended = 128; constexpr u64 appended = 128;
@ -495,78 +495,76 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
}; };
// Calculates the part of the size that relates to the audio command buffer. // Calculates the part of the size that relates to the audio command buffer.
const auto calculate_command_buffer_size = const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) {
[this](const AudioCore::AudioRendererParameter& params) { constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) { if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
constexpr u64 command_buffer_size = 0x18000; constexpr u64 command_buffer_size = 0x18000;
return command_buffer_size + alignment; return command_buffer_size + alignment;
} }
// When the variadic command buffer is supported, this means // When the variadic command buffer is supported, this means
// the command generator for the audio renderer can issue commands // the command generator for the audio renderer can issue commands
// that are (as one would expect), variable in size. So what we need to do // that are (as one would expect), variable in size. So what we need to do
// is determine the maximum possible size for a few command data structures // is determine the maximum possible size for a few command data structures
// then multiply them by the amount of present commands indicated by the given // then multiply them by the amount of present commands indicated by the given
// respective audio parameters. // respective audio parameters.
constexpr u64 max_biquad_filters = 2; constexpr u64 max_biquad_filters = 2;
constexpr u64 max_mix_buffers = 24; constexpr u64 max_mix_buffers = 24;
constexpr u64 biquad_filter_command_size = 0x2C; constexpr u64 biquad_filter_command_size = 0x2C;
constexpr u64 depop_mix_command_size = 0x24; constexpr u64 depop_mix_command_size = 0x24;
constexpr u64 depop_setup_command_size = 0x50; constexpr u64 depop_setup_command_size = 0x50;
constexpr u64 effect_command_max_size = 0x540; constexpr u64 effect_command_max_size = 0x540;
constexpr u64 mix_command_size = 0x1C; constexpr u64 mix_command_size = 0x1C;
constexpr u64 mix_ramp_command_size = 0x24; constexpr u64 mix_ramp_command_size = 0x24;
constexpr u64 mix_ramp_grouped_command_size = 0x13C; constexpr u64 mix_ramp_grouped_command_size = 0x13C;
constexpr u64 perf_command_size = 0x28; constexpr u64 perf_command_size = 0x28;
constexpr u64 sink_command_size = 0x130; constexpr u64 sink_command_size = 0x130;
constexpr u64 submix_command_max_size = constexpr u64 submix_command_max_size =
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers; depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
constexpr u64 volume_command_size = 0x1C; constexpr u64 volume_command_size = 0x1C;
constexpr u64 volume_ramp_command_size = 0x20; constexpr u64 volume_ramp_command_size = 0x20;
constexpr u64 voice_biquad_filter_command_size = constexpr u64 voice_biquad_filter_command_size =
biquad_filter_command_size * max_biquad_filters; biquad_filter_command_size * max_biquad_filters;
constexpr u64 voice_data_command_size = 0x9C; constexpr u64 voice_data_command_size = 0x9C;
const u64 voice_command_max_size = const u64 voice_command_max_size =
(params.splitter_count * depop_setup_command_size) + (params.splitter_count * depop_setup_command_size) +
(voice_data_command_size + voice_biquad_filter_command_size + (voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size +
volume_ramp_command_size + mix_ramp_grouped_command_size); mix_ramp_grouped_command_size);
// Now calculate the individual elements that comprise the size and add them together. // Now calculate the individual elements that comprise the size and add them together.
const u64 effect_commands_size = params.effect_count * effect_command_max_size; const u64 effect_commands_size = params.effect_count * effect_command_max_size;
const u64 final_mix_commands_size = const u64 final_mix_commands_size =
depop_mix_command_size + volume_command_size * max_mix_buffers; depop_mix_command_size + volume_command_size * max_mix_buffers;
const u64 perf_commands_size = const u64 perf_commands_size =
perf_command_size * perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
const u64 sink_commands_size = params.sink_count * sink_command_size; const u64 sink_commands_size = params.sink_count * sink_command_size;
const u64 splitter_commands_size = const u64 splitter_commands_size =
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size; params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
const u64 submix_commands_size = params.submix_count * submix_command_max_size; const u64 submix_commands_size = params.submix_count * submix_command_max_size;
const u64 voice_commands_size = params.voice_count * voice_command_max_size; const u64 voice_commands_size = params.voice_count * voice_command_max_size;
return effect_commands_size + final_mix_commands_size + perf_commands_size + return effect_commands_size + final_mix_commands_size + perf_commands_size +
sink_commands_size + splitter_commands_size + submix_commands_size + sink_commands_size + splitter_commands_size + submix_commands_size +
voice_commands_size + alignment; voice_commands_size + alignment;
}; };
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
@ -633,7 +631,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IAudioRenderer>(system, params, audren_instance_count++); rb.PushIpcInterface<IAudioRenderer>(system, params, audren_instance_count++);
} }
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const { bool IsFeatureSupported(AudioFeatures feature, u32_le revision) {
// Byte swap // Byte swap
const u32_be version_num = revision - Common::MakeMagic('R', 'E', 'V', '0'); const u32_be version_num = revision - Common::MakeMagic('R', 'E', 'V', '0');

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@ -30,16 +30,18 @@ private:
void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx); void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {
Splitter,
PerformanceMetricsVersion2,
VariadicCommandBuffer,
};
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
std::size_t audren_instance_count = 0; std::size_t audren_instance_count = 0;
Core::System& system; Core::System& system;
}; };
// Describes a particular audio feature that may be supported in a particular revision.
enum class AudioFeatures : u32 {
Splitter,
PerformanceMetricsVersion2,
VariadicCommandBuffer,
};
// Tests if a particular audio feature is supported with a given audio revision.
bool IsFeatureSupported(AudioFeatures feature, u32_le revision);
} // namespace Service::Audio } // namespace Service::Audio