vk_query_cache: Implement generic query cache on Vulkan
This commit is contained in:
parent
c31382ced5
commit
bcd348f238
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@ -180,6 +180,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_query_cache.cpp
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renderer_vulkan/vk_query_cache.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_renderpass_cache.cpp
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@ -88,7 +88,8 @@ private:
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std::shared_ptr<HostCounter> last;
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};
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter,
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class QueryPool>
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class QueryCacheBase {
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public:
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explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
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@ -127,15 +128,25 @@ public:
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/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
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void UpdateCounters() {
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std::unique_lock lock{mutex};
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const auto& regs = system.GPU().Maxwell3D().regs;
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Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
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}
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/// Resets a counter to zero. It doesn't disable the query after resetting.
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void ResetCounter(VideoCore::QueryType type) {
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std::unique_lock lock{mutex};
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Stream(type).Reset();
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}
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/// Disable all active streams. Expected to be called at the end of a command buffer.
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void DisableStreams() {
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std::unique_lock lock{mutex};
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for (auto& stream : streams) {
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stream.Update(false);
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}
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}
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/// Returns a new host counter.
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std::shared_ptr<HostCounter> Counter(std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type) {
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@ -148,6 +159,9 @@ public:
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return streams[static_cast<std::size_t>(type)];
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}
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protected:
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std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
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private:
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/// Flushes a memory range to guest memory and removes it from the cache.
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void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
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@ -213,8 +227,16 @@ private:
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template <class QueryCache, class HostCounter>
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class HostCounterBase {
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public:
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explicit HostCounterBase(std::shared_ptr<HostCounter> dependency)
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: dependency{std::move(dependency)} {}
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explicit HostCounterBase(std::shared_ptr<HostCounter> dependency_)
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: dependency{std::move(dependency_)}, depth{dependency ? (dependency->Depth() + 1) : 0} {
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// Avoid nesting too many dependencies to avoid a stack overflow when these are deleted.
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static constexpr u64 depth_threshold = 96;
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if (depth > depth_threshold) {
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depth = 0;
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base_result = dependency->Query();
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dependency = nullptr;
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}
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}
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/// Returns the current value of the query.
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u64 Query() {
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@ -222,9 +244,10 @@ public:
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return *result;
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}
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u64 value = BlockingQuery();
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u64 value = BlockingQuery() + base_result;
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if (dependency) {
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value += dependency->Query();
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dependency = nullptr;
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}
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return *(result = value);
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@ -235,6 +258,10 @@ public:
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return result.has_value();
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}
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u64 Depth() const noexcept {
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return depth;
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}
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protected:
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/// Returns the value of query from the backend API blocking as needed.
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virtual u64 BlockingQuery() const = 0;
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@ -242,6 +269,8 @@ protected:
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private:
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std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
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std::optional<u64> result; ///< Filled with the already returned value.
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u64 depth; ///< Number of nested dependencies.
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u64 base_result = 0; ///< Equivalent to nested dependencies value.
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};
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template <class HostCounter>
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@ -31,15 +31,16 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
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} // Anonymous namespace
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QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer)
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: VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
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HostCounter>{system, static_cast<VideoCore::RasterizerInterface&>(
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gl_rasterizer)},
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: VideoCommon::QueryCacheBase<
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QueryCache, CachedQuery, CounterStream, HostCounter,
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std::vector<OGLQuery>>{system,
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static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)},
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gl_rasterizer{gl_rasterizer} {}
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QueryCache::~QueryCache() = default;
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OGLQuery QueryCache::AllocateQuery(VideoCore::QueryType type) {
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auto& reserve = queries_reserve[static_cast<std::size_t>(type)];
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auto& reserve = query_pools[static_cast<std::size_t>(type)];
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OGLQuery query;
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if (reserve.empty()) {
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query.Create(GetTarget(type));
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@ -52,7 +53,7 @@ OGLQuery QueryCache::AllocateQuery(VideoCore::QueryType type) {
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}
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void QueryCache::Reserve(VideoCore::QueryType type, OGLQuery&& query) {
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queries_reserve[static_cast<std::size_t>(type)].push_back(std::move(query));
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query_pools[static_cast<std::size_t>(type)].push_back(std::move(query));
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}
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bool QueryCache::AnyCommandQueued() const noexcept {
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@ -6,12 +6,8 @@
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#include <array>
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#include <memory>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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#include <glad/glad.h>
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#include "common/common_types.h"
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#include "video_core/query_cache.h"
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#include "video_core/rasterizer_interface.h"
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@ -30,8 +26,8 @@ class RasterizerOpenGL;
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using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
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class QueryCache final
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: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
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HostCounter, std::vector<OGLQuery>> {
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public:
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explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
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~QueryCache();
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@ -44,7 +40,6 @@ public:
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private:
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RasterizerOpenGL& gl_rasterizer;
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std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> queries_reserve;
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};
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class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
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@ -59,7 +54,7 @@ private:
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u64 BlockingQuery() const override;
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QueryCache& cache;
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VideoCore::QueryType type;
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const VideoCore::QueryType type;
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OGLQuery query;
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};
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@ -104,6 +104,7 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
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features.depthBiasClamp = true;
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features.geometryShader = true;
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features.tessellationShader = true;
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features.occlusionQueryPrecise = true;
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features.fragmentStoresAndAtomics = true;
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features.shaderImageGatherExtended = true;
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features.shaderStorageImageWriteWithoutFormat = true;
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@ -117,6 +118,10 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
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bit8_storage.uniformAndStorageBuffer8BitAccess = true;
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SetNext(next, bit8_storage);
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vk::PhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
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host_query_reset.hostQueryReset = true;
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SetNext(next, host_query_reset);
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vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
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if (is_float16_supported) {
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float16_int8.shaderFloat16 = true;
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@ -273,6 +278,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
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VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
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VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
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VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
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VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
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};
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std::bitset<required_extensions.size()> available_extensions{};
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@ -340,6 +346,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
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std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
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std::make_pair(features.geometryShader, "geometryShader"),
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std::make_pair(features.tessellationShader, "tessellationShader"),
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std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
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std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
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std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
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std::make_pair(features.shaderStorageImageWriteWithoutFormat,
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@ -376,7 +383,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
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}
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};
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extensions.reserve(13);
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extensions.reserve(14);
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extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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extensions.push_back(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
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extensions.push_back(VK_KHR_8BIT_STORAGE_EXTENSION_NAME);
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@ -384,6 +391,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
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extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
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extensions.push_back(VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME);
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extensions.push_back(VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME);
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extensions.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
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[[maybe_unused]] const bool nsight =
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std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
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@ -0,0 +1,122 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstdint>
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#include <utility>
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#include <vector>
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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namespace Vulkan {
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namespace {
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constexpr std::array QUERY_TARGETS = {vk::QueryType::eOcclusion};
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constexpr vk::QueryType GetTarget(VideoCore::QueryType type) {
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return QUERY_TARGETS[static_cast<std::size_t>(type)];
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}
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} // Anonymous namespace
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QueryPool::QueryPool() : VKFencedPool{GROW_STEP} {}
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QueryPool::~QueryPool() = default;
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void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_) {
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device = &device_;
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type = type_;
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}
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std::pair<vk::QueryPool, std::uint32_t> QueryPool::Commit(VKFence& fence) {
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std::size_t index;
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do {
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index = CommitResource(fence);
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} while (usage[index]);
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usage[index] = true;
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return {*pools[index / GROW_STEP], static_cast<std::uint32_t>(index % GROW_STEP)};
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}
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void QueryPool::Allocate(std::size_t begin, std::size_t end) {
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usage.resize(end);
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const auto dev = device->GetLogical();
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const u32 size = static_cast<u32>(end - begin);
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const vk::QueryPoolCreateInfo query_pool_ci({}, GetTarget(type), size, {});
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pools.push_back(dev.createQueryPoolUnique(query_pool_ci, nullptr, device->GetDispatchLoader()));
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}
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void QueryPool::Reserve(std::pair<vk::QueryPool, std::uint32_t> query) {
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const auto it =
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std::find_if(std::begin(pools), std::end(pools),
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[query_pool = query.first](auto& pool) { return query_pool == *pool; });
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ASSERT(it != std::end(pools));
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const std::ptrdiff_t pool_index = std::distance(std::begin(pools), it);
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usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false;
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}
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VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
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const VKDevice& device, VKScheduler& scheduler)
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: VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
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QueryPool>{system, rasterizer},
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device{device}, scheduler{scheduler} {
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for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) {
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query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i));
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}
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}
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VKQueryCache::~VKQueryCache() = default;
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std::pair<vk::QueryPool, std::uint32_t> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
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return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence());
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}
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void VKQueryCache::Reserve(VideoCore::QueryType type,
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std::pair<vk::QueryPool, std::uint32_t> query) {
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query_pools[static_cast<std::size_t>(type)].Reserve(query);
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}
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HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type)
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: VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache},
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type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} {
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const auto dev = cache.Device().GetLogical();
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cache.Scheduler().Record([dev, query = query](vk::CommandBuffer cmdbuf, auto& dld) {
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dev.resetQueryPoolEXT(query.first, query.second, 1, dld);
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cmdbuf.beginQuery(query.first, query.second, vk::QueryControlFlagBits::ePrecise, dld);
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});
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}
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HostCounter::~HostCounter() {
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cache.Reserve(type, query);
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}
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void HostCounter::EndQuery() {
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cache.Scheduler().Record([query = query](auto cmdbuf, auto& dld) {
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cmdbuf.endQuery(query.first, query.second, dld);
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});
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}
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u64 HostCounter::BlockingQuery() const {
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if (ticks >= cache.Scheduler().Ticks()) {
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cache.Scheduler().Flush();
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}
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const auto dev = cache.Device().GetLogical();
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const auto& dld = cache.Device().GetDispatchLoader();
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u64 value;
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dev.getQueryPoolResults(query.first, query.second, 1, sizeof(value), &value, sizeof(value),
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vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait, dld);
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return value;
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}
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} // namespace Vulkan
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@ -0,0 +1,104 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/query_cache.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Vulkan {
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class CachedQuery;
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class HostCounter;
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class VKDevice;
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class VKQueryCache;
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class VKScheduler;
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using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
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class QueryPool final : public VKFencedPool {
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public:
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explicit QueryPool();
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~QueryPool() override;
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void Initialize(const VKDevice& device, VideoCore::QueryType type);
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std::pair<vk::QueryPool, std::uint32_t> Commit(VKFence& fence);
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void Reserve(std::pair<vk::QueryPool, std::uint32_t> query);
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protected:
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void Allocate(std::size_t begin, std::size_t end) override;
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private:
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static constexpr std::size_t GROW_STEP = 512;
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const VKDevice* device = nullptr;
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VideoCore::QueryType type = {};
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std::vector<UniqueQueryPool> pools;
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std::vector<bool> usage;
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};
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class VKQueryCache final
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: public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
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QueryPool> {
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public:
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explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
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const VKDevice& device, VKScheduler& scheduler);
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~VKQueryCache();
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std::pair<vk::QueryPool, std::uint32_t> AllocateQuery(VideoCore::QueryType type);
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void Reserve(VideoCore::QueryType type, std::pair<vk::QueryPool, std::uint32_t> query);
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const VKDevice& Device() const noexcept {
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return device;
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}
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VKScheduler& Scheduler() const noexcept {
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return scheduler;
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}
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private:
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const VKDevice& device;
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VKScheduler& scheduler;
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};
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|
||||
class HostCounter final : public VideoCommon::HostCounterBase<VKQueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
VKQueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
const std::pair<vk::QueryPool, std::uint32_t> query;
|
||||
const u64 ticks;
|
||||
};
|
||||
|
||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr, u8* host_ptr)
|
||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr} {}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
|
@ -289,7 +289,9 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
|
|||
staging_pool),
|
||||
pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue),
|
||||
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
|
||||
sampler_cache(device) {}
|
||||
sampler_cache(device), query_cache(system, *this, device, scheduler) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() = default;
|
||||
|
||||
|
@ -308,6 +310,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
|||
|
||||
FlushWork();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
GraphicsPipelineCacheKey key{GetFixedPipelineState(gpu.regs)};
|
||||
|
||||
|
@ -362,6 +366,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
|||
void RasterizerVulkan::Clear() {
|
||||
MICROPROFILE_SCOPE(Vulkan_Clearing);
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
if (!system.GPU().Maxwell3D().ShouldExecute()) {
|
||||
return;
|
||||
|
@ -429,6 +435,8 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
|||
sampled_views.clear();
|
||||
image_views.clear();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const ComputePipelineCacheKey key{
|
||||
code_addr,
|
||||
|
@ -471,17 +479,28 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
|||
});
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAll() {}
|
||||
|
||||
void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
|
||||
|
@ -96,7 +97,7 @@ struct ImageView {
|
|||
vk::ImageLayout* layout = nullptr;
|
||||
};
|
||||
|
||||
class RasterizerVulkan : public VideoCore::RasterizerAccelerated {
|
||||
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
|
||||
public:
|
||||
explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VKScreenInfo& screen_info, const VKDevice& device,
|
||||
|
@ -108,6 +109,8 @@ public:
|
|||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
|
@ -247,6 +250,7 @@ private:
|
|||
VKPipelineCache pipeline_cache;
|
||||
VKBufferCache buffer_cache;
|
||||
VKSamplerCache sampler_cache;
|
||||
VKQueryCache query_cache;
|
||||
|
||||
std::array<View, Maxwell::NumRenderTargets> color_attachments;
|
||||
View zeta_attachment;
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "common/microprofile.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
|
@ -139,6 +140,8 @@ void VKScheduler::SubmitExecution(vk::Semaphore semaphore) {
|
|||
}
|
||||
|
||||
void VKScheduler::AllocateNewContext() {
|
||||
++ticks;
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
current_fence = next_fence;
|
||||
next_fence = &resource_manager.CommitFence();
|
||||
|
@ -146,6 +149,10 @@ void VKScheduler::AllocateNewContext() {
|
|||
current_cmdbuf = resource_manager.CommitCommandBuffer(*current_fence);
|
||||
current_cmdbuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit},
|
||||
device.GetDispatchLoader());
|
||||
// Enable counters once again. These are disabled when a command buffer is finished.
|
||||
if (query_cache) {
|
||||
query_cache->UpdateCounters();
|
||||
}
|
||||
}
|
||||
|
||||
void VKScheduler::InvalidateState() {
|
||||
|
@ -159,6 +166,7 @@ void VKScheduler::InvalidateState() {
|
|||
}
|
||||
|
||||
void VKScheduler::EndPendingOperations() {
|
||||
query_cache->DisableStreams();
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
@ -18,6 +19,7 @@ namespace Vulkan {
|
|||
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
class VKQueryCache;
|
||||
class VKResourceManager;
|
||||
|
||||
class VKFenceView {
|
||||
|
@ -67,6 +69,11 @@ public:
|
|||
/// Binds a pipeline to the current execution context.
|
||||
void BindGraphicsPipeline(vk::Pipeline pipeline);
|
||||
|
||||
/// Assigns the query cache.
|
||||
void SetQueryCache(VKQueryCache& query_cache_) {
|
||||
query_cache = &query_cache_;
|
||||
}
|
||||
|
||||
/// Returns true when viewports have been set in the current command buffer.
|
||||
bool TouchViewports() {
|
||||
return std::exchange(state.viewports, true);
|
||||
|
@ -112,6 +119,11 @@ public:
|
|||
return current_fence;
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
u64 Ticks() const {
|
||||
return ticks;
|
||||
}
|
||||
|
||||
private:
|
||||
class Command {
|
||||
public:
|
||||
|
@ -205,6 +217,8 @@ private:
|
|||
|
||||
const VKDevice& device;
|
||||
VKResourceManager& resource_manager;
|
||||
VKQueryCache* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
VKFence* current_fence = nullptr;
|
||||
VKFence* next_fence = nullptr;
|
||||
|
@ -227,6 +241,7 @@ private:
|
|||
Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve;
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::atomic<u64> ticks = 0;
|
||||
bool quit = false;
|
||||
};
|
||||
|
||||
|
|
Reference in New Issue