shader_ir: Remove the old scanner.
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8af6e6a052
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c218ae4b02
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@ -22,20 +22,6 @@ using Tegra::Shader::OpCode;
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namespace {
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/// Merges exit method of two parallel branches.
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constexpr ExitMethod ParallelExit(ExitMethod a, ExitMethod b) {
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if (a == ExitMethod::Undetermined) {
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return b;
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}
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if (b == ExitMethod::Undetermined) {
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return a;
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}
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if (a == b) {
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return a;
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}
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return ExitMethod::Conditional;
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}
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/**
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* Returns whether the instruction at the specified offset is a 'sched' instruction.
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* Sched instructions always appear before a sequence of 3 instructions.
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@ -79,58 +65,6 @@ void ShaderIR::Decode() {
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return;
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}
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ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
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const auto [iter, inserted] =
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exit_method_map.emplace(std::make_pair(begin, end), ExitMethod::Undetermined);
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ExitMethod& exit_method = iter->second;
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if (!inserted)
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return exit_method;
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for (u32 offset = begin; offset != end && offset != MAX_PROGRAM_LENGTH; ++offset) {
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coverage_begin = std::min(coverage_begin, offset);
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coverage_end = std::max(coverage_end, offset + 1);
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const Instruction instr = {program_code[offset]};
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const auto opcode = OpCode::Decode(instr);
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if (!opcode)
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continue;
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switch (opcode->get().GetId()) {
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case OpCode::Id::EXIT: {
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// The EXIT instruction can be predicated, which means that the shader can conditionally
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// end on this instruction. We have to consider the case where the condition is not met
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// and check the exit method of that other basic block.
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using Tegra::Shader::Pred;
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if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
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return exit_method = ExitMethod::AlwaysEnd;
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} else {
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const ExitMethod not_met = Scan(offset + 1, end, labels);
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return exit_method = ParallelExit(ExitMethod::AlwaysEnd, not_met);
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}
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}
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case OpCode::Id::BRA: {
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const u32 target = offset + instr.bra.GetBranchTarget();
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labels.insert(target);
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const ExitMethod no_jmp = Scan(offset + 1, end, labels);
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const ExitMethod jmp = Scan(target, end, labels);
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return exit_method = ParallelExit(no_jmp, jmp);
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}
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case OpCode::Id::SSY:
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case OpCode::Id::PBK: {
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// The SSY and PBK use a similar encoding as the BRA instruction.
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UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
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"Constant buffer branching is not supported");
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const u32 target = offset + instr.bra.GetBranchTarget();
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labels.insert(target);
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// Continue scanning for an exit method.
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break;
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}
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default:
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break;
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}
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}
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return exit_method = ExitMethod::AlwaysReturn;
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}
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NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
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NodeBlock basic_block;
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for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) {
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@ -26,14 +26,6 @@ using ProgramCode = std::vector<u64>;
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constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
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/// Describes the behaviour of code path of a given entry point and a return point.
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enum class ExitMethod {
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Undetermined, ///< Internal value. Only occur when analyzing JMP loop.
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AlwaysReturn, ///< All code paths reach the return point.
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Conditional, ///< Code path reaches the return point or an END instruction conditionally.
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AlwaysEnd, ///< All code paths reach a END instruction.
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};
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class ConstBuffer {
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public:
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explicit ConstBuffer(u32 max_offset, bool is_indirect)
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@ -132,8 +124,6 @@ public:
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private:
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void Decode();
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ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels);
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NodeBlock DecodeRange(u32 begin, u32 end);
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/**
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@ -329,7 +319,6 @@ private:
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u32 coverage_begin{};
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u32 coverage_end{};
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std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
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std::map<u32, NodeBlock> basic_blocks;
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NodeBlock global_code;
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