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yuzu-mainline
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Implemented CalculateStandardUserSystemClockDifferenceByUser

Seems pokemon calls this sometimes and it caused "random crashes"
This commit is contained in:
David Marcec 2018-11-17 14:01:16 +11:00
parent 3c7ba00d73
commit c440e8b8e1
3 changed files with 18 additions and 1 deletions

View File

@ -23,7 +23,8 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
"CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);

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@ -299,6 +299,21 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
}
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto snapshot_a = rp.PopRaw<ClockSnapshot>();
const auto snapshot_b = rp.PopRaw<ClockSnapshot>();
const u64 difference =
snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(difference);
}
Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
: ServiceFramework(name), time(std::move(time)) {}

View File

@ -84,6 +84,7 @@ public:
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> time;