yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Merge pull request #8461 from Morph1984/msvc-narrow-conv

vk_compute_pass: Use VK_ACCESS_NONE
This commit is contained in:
Morph 2022-06-14 09:28:45 -04:00 committed by GitHub
commit c6e7ca562a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions

View File

@ -333,7 +333,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const VkImageMemoryBarrier image_barrier{ const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr, .pNext = nullptr,
.srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlagBits{}, .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VK_ACCESS_NONE,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
.newLayout = VK_IMAGE_LAYOUT_GENERAL, .newLayout = VK_IMAGE_LAYOUT_GENERAL,