yuzu-emu
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yuzu-mainline
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Final change, i think

This commit is contained in:
Franco M 2023-11-08 21:04:30 +00:00
parent 8d0d0e1c7a
commit c7b31d24b9
1 changed files with 5 additions and 6 deletions

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@ -4,7 +4,6 @@
#include <cinttypes> #include <cinttypes>
#include <clocale> #include <clocale>
#include <cmath> #include <cmath>
#include <format>
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <memory> #include <memory>
@ -2998,8 +2997,8 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
} }
// Create icon file path // Create icon file path
out_icon_path /= (program_id == 0 ? std::format("yuzu-{}.{}", game_file_name, ico_extension) out_icon_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension)
: std::format("yuzu-{:016X}.{}", program_id, ico_extension)); : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
return true; return true;
} }
@ -3032,7 +3031,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const auto control = pm.GetControlMetadata(); const auto control = pm.GetControlMetadata();
const auto loader = const auto loader =
Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
game_title = std::format("{:016X}", program_id); game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) { if (control.first != nullptr) {
game_title = control.first->GetApplicationName(); game_title = control.first->GetApplicationName();
} else { } else {
@ -3081,12 +3080,12 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
} }
#endif // __linux__ #endif // __linux__
// Create shortcut // Create shortcut
std::string arguments = std::format("-g \"{:s}\"", game_path); std::string arguments = fmt::format("-g \"{:s}\"", game_path);
if (GMainWindow::CreateShortcutMessagesGUI( if (GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) { this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) {
arguments = "-f " + arguments; arguments = "-f " + arguments;
} }
const std::string comment = std::format("Start {:s} with the yuzu Emulator", game_title); const std::string comment = fmt::format("Start {:s} with the yuzu Emulator", game_title);
const std::string categories = "Game;Emulator;Qt;"; const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;"; const std::string keywords = "Switch;Nintendo;";